Elixir random targets

Elixir random targets

in Engineer

Posted by: Caius.8094

Caius.8094

ANET – Why do engineers (and any other profession) not have the ability to target self when throwing an elixir?

Its ridiculous to equip a kit and and any elixir – example of what is making people upset about playing an engineer:

1) Grenade kit <equip it>, spam grenades to your hearts content on another player some 300 to 900 range away
2) While doing that, you throw utility belt grenade barrage for some big damage
3) You are about to go in for the kill with rifle 5, and knock-back stun the guy with rifle 4
4) You toss elixir B utility belt for stability at self <OH NOES.. instead it goes to the enemy player and you’re no where near the elixir… you watch as it hits the ground doing nothing to help you>

You have a fix (albeit all because ANET doe not have a target self button)
a) you turn off snap ground target to eliminate the auto tracking on the target and enable toggle (something no other class has to do) and leave you mouse on yourself – hoping to God you never ever have to move your mouse because…(see b)
b) you madly move your invisible mouse around your screen and hope to find it in time to target where you want it… on self on another person, anywhere except on the enemy player

Look there is so much more and I’m sure the engineer is playable with elixirs… but without Self Targeting ability, you have single-handedly made it so the engineer has to do 100x more than any other player to execute the same level of damage, sustain, or condi clear.

Elixir random targets

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

This is l2p situation my dear friend..

Elixir random targets

in Engineer

Posted by: The Game Slayer.7632

The Game Slayer.7632

Haven’t heard this complaint before. Haha, I concur with the previous commenter^.

I am a teef
:)

Elixir random targets

in Engineer

Posted by: Tiilimon.6094

Tiilimon.6094

You can drop all AOE field abilities to your feet by targeting any part of the UI, like your ability bars or minimap etc..