Engeneer Elixir Cannon 3
You mean fumigate? fumigate only removes condies on allies (not yourself) you also have to hit your allies with it in order to work.
As already mentioned, it only removed conditions from the players you hit with, not yourself. Use Elixier Gun (short: EG) #5 to remove a condition on yourself, or when used in open world you normally trait into Alchemy instead of Explosives, where every Elixier skill will remove or even convert a condition, so EG #4 and it’s toolbelt will then also remove conditions from you AND your allies in the AoE.
About EG #3, Fumigate, there is something rather complicated but very important to know. Lemme try explaining it:
When you have no target selected, Fumigate will always aim straight forward, or if you hold right click, the direction you face. Now the tricky part:
If you have selected a target and stand still, your whole character will rotate to the target and then use Fumigate into that direction.
If you have selected a target and move while holding right click, you will notice that the upper body will still rotate to the target to use Fumigate. However this is only a visual effect on your screen and is not visible for other players, nor does it have an impact on the game. You will still face straight forward with Fumigate. Therefore you can easily turn softly away from your target to use Fumigate and hit your allies. Just try to ignore the visuals and look directly at your allies while holding your right mouse button and moving!
A similiar behavior occures on a few more skills you have, that may completly miss if you don’t face your target or stand still while performing the attack. Those skills are:
- Fumigate (Elixier Gun #3)
- Flame Jet (Flamethrower #1)
- Blowtorch (Pistol #4)
Greez!
- Ziggs Ironeye
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Now the great thing for PVP is that these attacks are not “reflected” or absorbed by anti projectile skills. And I believe they go through pesky things like solid walls, line of sight blocking pillars etc.
Additionally if you hold someone in the flame/gas cloud, there are numerous hits counted against the opponent. This can be quite useful when trying to proc crits for effects like rune of air etc. Or for passive adds like the firearms bleed chance on crits.
Or to die to their retaliation… :_(
that it makes every other class in the game boring to play.”
Hawks