Autos – Power Scaling – Range
https://wiki.guildwars2.com/wiki/Hip_Shot 0.65 / 1200
DH
https://wiki.guildwars2.com/wiki/Puncture_Shot 0.85 / 1200
Warr
https://wiki.guildwars2.com/wiki/Fierce_Shot 0.60 / 1200
https://wiki.guildwars2.com/wiki/Dual_Shot 0.87 / 1200
Ranger
https://wiki.guildwars2.com/wiki/Long_Range_Shot 0.70- 0.90 / 1500+
Ele
https://wiki.guildwars2.com/wiki/Fireball 1.0 / 1200
Mesmer
https://wiki.guildwars2.com/wiki/Spatial_Surge 0.5-0.95 / 1200
Necro
https://wiki.guildwars2.com/wiki/Necrotic_Grasp 0.67 / 1200
Revenant
https://wiki.guildwars2.com/wiki/Hammer_Bolt 0.95 / 1200
now lets look at everyone’s damage skills
Range – Scaling – CD
Engi
https://wiki.guildwars2.com/wiki/Blunderbuss 700-0 / 1.0- 1.6 /10-8s
https://wiki.guildwars2.com/wiki/Jump_Shot 240+(800Leap+240) / 0.9+ 1.8 / 20s
DH
True Shot 1200 / 2.5 / 4s
Warr
https://wiki.guildwars2.com/wiki/Volley 1200 / 3.45 / 10-8s
https://wiki.guildwars2.com/wiki/Kill_Shot 1500 / 2.25-3.25 / 8s
https://wiki.guildwars2.com/wiki/Gun_Flame 1500 / 2.20 / 5s
https://wiki.guildwars2.com/wiki/Arcing_Arrow 1200 / 2.0 / 10s
https://wiki.guildwars2.com/wiki/Scorched_Earth 1200×120 / 1.5 / 5s
Ranger
https://wiki.guildwars2.com/wiki/Rapid_Fire 1500+ / 3.75 / 10-8s
Ele
https://wiki.guildwars2.com/wiki/Lava_Font 1200 / 3.20 / 6-4s
https://wiki.guildwars2.com/wiki/Meteor_Shower 1200 / 1.3×24 / 30-20s
Mesmer
https://wiki.guildwars2.com/wiki/Mirror_Blade 1200/ 0.70 / 8-5s
https://wiki.guildwars2.com/wiki/Mind_Stab 1200 / 1.0 / 12-10s
https://wiki.guildwars2.com/wiki/Phantasmal_Berserker 1200 / 0.5×4 / 20-16s
Necro
https://wiki.guildwars2.com/wiki/Putrid_Mark 1200 / 1.2 / 20s
Rev
https://wiki.guildwars2.com/wiki/Coalescence_of_Ruin 1200 / 1.25-2.25/ 4s
https://wiki.guildwars2.com/wiki/Phase_Smash 900 / 1.75 / 8s
https://wiki.guildwars2.com/wiki/Drop_the_Hammer 1200 / 1.5 / 15s
so as anyone should be able to see engineer rifle makes no kitten sense
it asks for High Risk no reward gameplay by having blunder buss’s highest damage scale at 250 or less range as well as landing the jump shot straight ontop of your enemy
and even then all other’s professions double and even triple our burst skill damage from over 1200 range without manually aimed slow arcing projectiles like our mortar and grenades
(edited by Rezzet.3614)