Engi and their sigils

Engi and their sigils

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Posted by: Takato.4976

Takato.4976

I can’t find a topic on this but I really want to know so far everyone’s opinion on this.

Well, we can use sigils now, that’s fine and dandy… But which are the top recommended?
Are any of them still bugged or simply not viable?

And something I also wish to discuss, main+off hand versus rifle.
A class who has a 2h weap, can swap to another weap ( that be 2h again or a main+off combo ) typically, they have 2-4 sigils and the average would be 3.
I have a hard time right now motivating myself to use rifle, as I get 1 sigil over 2.
That, and the fact that our weapons are “taxed” due to our versatility ( there’s a thread on this already, but it basically means our damage suffers just because we’re “versatile” ).
There’s literally no reason to use rifle because we suffer damage wise and 1 less sigil.
If we want control, shield offers a much better offensive/defensive control compared to rifle.

Is there anyone, dev or not, that can somehow tell me if rifle will get compensated or anything. I always assumed a 2h weap did more damage to compensate on having only 1 sigil, but the engi loses that damage just because we’re an engi ( straight up the real reason ) which makes me sad

Any answers is appreciated

(edited by Takato.4976)

Engi and their sigils

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Posted by: Orion the Cursed.1206

Orion the Cursed.1206

1. most engineers use on critical (for dps builds) or on weapon swap (kit heavy) sigils. which one depends on your build.

2. i dont think they are any sigil bugs but try not to use 2 of the same sigils at once

3. you only get the sigil of weapons being used (as well as stats). In this case (as an engi) other professions dont get bonus from weapons not currently swapped in. So its either 1 or 2.

4. 2-handers have better stats and 1+o have two runes. Not really a deal breaker. If you feel so strongly about that sigil, fell free to not use rifles. Other people will still use them.

5. If 2h weps are given another sigil, their stats and damage will have to be lowered because it effects balancing for the entire game.

6. most of the info can be found here http://wiki.guildwars2.com/wiki/Sigil

Engi and their sigils

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Posted by: Seetoo.9316

Seetoo.9316

On swap sigils are pretty good for enggs since we don’t get locked out of weapon skills for swapping.

Anyone know how sigil of intelligence works with multi hit skills?

Engi and their sigils

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Posted by: Takato.4976

Takato.4976

1. most engineers use on critical (for dps builds) or on weapon swap (kit heavy) sigils. which one depends on your build.

2. i dont think they are any sigil bugs but try not to use 2 of the same sigils at once

3. you only get the sigil of weapons being used (as well as stats). In this case (as an engi) other professions dont get bonus from weapons not currently swapped in. So its either 1 or 2.

4. 2-handers have better stats and 1+o have two runes. Not really a deal breaker. If you feel so strongly about that sigil, fell free to not use rifles. Other people will still use them.

5. If 2h weps are given another sigil, their stats and damage will have to be lowered because it effects balancing for the entire game.

6. most of the info can be found here http://wiki.guildwars2.com/wiki/Sigil

For point #3, I think you’re missing what I meant. So Ill explain.

Say my thief ( in pvp ) currently has Sigil of fire and bloodlust on D/D and Sigil of recovery ( I think that’s the endurance one ) on my SB.

While on the offensive, my thief has 2 powerful dps oriented sigils, when the going gets tough and you need to get away, you swap to SB, and get 50% endurance which will assist you in running away. When you’re ready to attack, you will swap to your D/D set and once again have access to your two dps sigils.

Now to have this example with my engi.
I would be forced to use Main hand/Off combo to at least get 2/3 sigils mentioned above. I will lose DPS or 50% endurance on swap. As I can’t have all 3.
Now as engi weapons are already taxed ( less damage overall compared to other classes due to our added versatility ), I would opt for the dps sigils. This means if I want to “escape” a situation and have some kind of defensive sigil as well, I can’t.

Now yes, we’re consistently told that we have superior versatility, which may or may not be true ( depends on build, a build that doesn’t have any kits will lack this versatility, while one who has plenty of kits will have it. This funnels engi’s to use kits as our “class’s specialty is versatility”, that’s like a thief not abusing SB for superior mobility. ) But does that warrant say, using a rifle and having only 1 sigil, being taxed due to this “versatility” damage wise versus say… any class using 2 weapon sets with main hand/off hand which effectively gives them “versatility” and 4 sigils ?

Which this ties for you point #4, which states 2h weapons have higher stats.
This is correct, but it has been stated by devs that we are “taxed” damage wise due to our versatility. Already my rifle only has 1 sigil, but it does less damage as well.

And lastly, your #5, which would also be correct.
But as an engi, who’s losing dps already ( taxed damage, this can be searched on the forum easily ) would be stupid to opt for a 2h weapon with 2 sigils, when we could simply use mainhand/offhand combo and not suffer from an additional lowered damage.

It just seems like engi’s using rifle gets shafted, which makes me a little sad.
much love needed as an engi.

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Posted by: Goloith.6349

Goloith.6349

Swap and on crit share a cool down, so its one or the other. Best sigils are either weapon swap or on crit and stacking either power/prec/condition

i7 920 OC 4.2Ghz, 2x 6970s in Eyefinity mode
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)

Engi and their sigils

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Posted by: Orion the Cursed.1206

Orion the Cursed.1206

You don’t seem interested in which sigil to use and more about whining about some damage tax when you lack the skill to win. Again if you feel so strongly, don’t use engineers.

Thief pistol = Engineer pistol & Warrior rifle = Engineer rifle

What your excuse when engineers can consistently beat thieves in pvp?

Assuming you want to give 2h’ers 2 sigils, then this applies to all 2h’ers and then you would whine about how your thief is useless because he/she is owned and you will start a thread to reduce the 2h’ers back to 1 sigil.

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Posted by: Takato.4976

Takato.4976

You don’t seem interested in which sigil to use and more about whining about some damage tax when you lack the skill to win. Again if you feel so strongly, don’t use engineers.

Thief pistol = Engineer pistol & Warrior rifle = Engineer rifle

What your excuse when engineers can consistently beat thieves in pvp?

Assuming you want to give 2h’ers 2 sigils, then this applies to all 2h’ers and then you would whine about how your thief is useless because he/she is owned and you will start a thread to reduce the 2h’ers back to 1 sigil.

I’m interested in both, and the only points I can truly discuss is the damage tax ( which I stated is a big deal due to the fact rifles only get 1 sigil anyway ). It’s not like Ill argue with you about what sigils you think is good, that’s all subjective and something I want to see other people’s opinions on.

But it seems you resort to insulting over actually discussing.

Thief pistol =/= Engi pistol, because ours is cond oriented and condition damage stacks badly, while a thief can still orient his to a very powerful power oriented build ( P/D and P/P for unload )

Warrior rifle =/= Engi rifle, because a warrior is supposed to have raw damage and the high burst. Our rifle doesn’t really compare damage wise to a warrior which is normal.

Also, engi’s don’t consistently beat thieves in pvp lmao.
And I’m not sure why it would even matter if they can ? ( not sure why you keep bringing up thieves like it’s the next coming of jesus. ) But the big boys are ele/mesmer/guardian at the moment, and we can’t compete with them at all ( as an engineer )

Also, you’re the one who initially suggested to add a 2nd sigil to 2h.
And you stated damage would have to be compensated.
But since you’re bringing this up again, with thief as well. Thief only has SB and with lowered damage, the SB won’t really “own” anything. Although the weapon is mainly used as a means to travel fast.

What you don’t seem to understand is that, engineers lose 2-3 sigils ( if they go rifle ) compared to other classes and can’t swap weapon. I always thought we couldn’t swap weapons because we had a lot of versatility ( So we use kits instead ). But we apparently are purposely losing damage as well. Engi’s are double dipping in the negatives. We don’t have very competitive kits to use and our turrets/elixirs are lackluster. So while we can be a little versatile, it doesn’t make up for the loss of sigil.

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Posted by: tattoohead.3217

tattoohead.3217

LULZ! i play Engineer and i can beat any thf on a good day P/S is literaly built for taking on thief’s. Thats not an opinion its a fact in the current state of pvp and its not a bad thing there are always classes that are strong vs other classes.

Second i get the picture that you don’t compete at a high lvl (i.e. the lack in your engi may be skill based) not trying to burn you here honestly just want you to see that engis are one of the strongest all around classes in the game they just have a higher skill cap and a more difficult build.

and last point the slight dmg nerf to our weapons is compensated by other traits/skills (static discharge comes to mind… so does kit refinement (even if its nerfed))

so stop crying you made an interesting point GG but its not realistic and your overall concerns are invalid

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Posted by: tattoohead.3217

tattoohead.3217

Oh and about the defencive sigils, we get 3 different ways to regenerate endurance through traits and 2 through skills next to thfs we are the dodge kings even without sigil of energy. just sayin