Engineer PvE / PvP splitted stats?
PvP or WvW Power, toughness and Vitality
PvE Magic Find wins and skills in dodging
This is in no way contributing to the thread tho. Wrong thread maybe?
Hello
Since this to my opinion deserves it’s own thread here we go.
In PvP all stats aka Power, Precision, Toughness, Vitality, Crit. Damage, Condition Damage, etc belong in a Amulet which is not tied to a whatever Weapon (Rifle, Pistol, Shield) you are wearing.
In PvE all stats are split in between Trinket, Armor, Weapons.
So far so good, however considering that whenever you use a Kit (Grenade-, Bomb-, Mine, etc) in PvE you lose your weapon slot, those stats ( Power, Prec, Toughness etc )
are lost as well.
This is not a problem for PvP because all weapon stats belong in a amulet which doesn’t change on whatever weapon / shield you are wearing.
Where is the problem now?
- Engineer are losing a ton of stats by using kits in PvE compared to PvP, because the stats from weapons are not carried over to kits.
Is this intended?
Please leave feedback ( If this has been posted somewhere in it’s own thread consider this a update on the issue)
PvP or WvW Power, toughness and Vitality
PvE Magic Find wins and skills in dodging
This is in no way contributing to the thread tho. Wrong thread maybe?
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.