Engineer Raid Question

Engineer Raid Question

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Posted by: robert.6315

robert.6315

Hello. My apologies if this has been answered in multiple other threads, but I am curious about what an Engineer brings to raids outside of good DPS. Also, to expand on that question, what utility does an Engineer bring to a raid that cannot be brought by another class?

Anyhow, any answers would be awesome. I am not new to the game, but I am new to Engineer. I am currently enjoying my Druid very much along with my Chrono. But, because I have issues with needing to have a ton of alts, I just want to know what the Engineer is good for in a raid situation. Thanks again.

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Posted by: Sabull.5670

Sabull.5670

Engineer definetly has a place in a raid. Obviously alot of things can be done by some other class too but that is how everything is!

- VG needs atleast 2 condi classes because Red split is immune to direct dmg; Engi is (when played well!) among the best condi dps. (Engi makes a great choise)
- VG: Healing turret, Mortar Water & Blasts. Extra heals are very useful when running the Green orbs and in split phase. (Pretty much engi exclusive)
- VG: Big ol Bomb, Flamethrower #3. Knocking back Seekers is needed during the whole fight. Also a cheeky chill can slow them down. (Pretty much engi required due to how much you have to do it)
- VG: Engi can tank it (but in the end everyone can)

- Gorse: SlickShoes can do the whole breakbar alone! This is why most groups always have 1. (engi exclusive)
- Gorse: Split phase a engi is very good at solo snareing one of them. + has no problem assisting another snare if there are problems. (there are others who can snare solo too)
- Gorse: Not necessary but you can drop a blind field (bomb, mortar) on mob spawn stopping potential knockbacks and dmg. (engi exlusive)
- Gorse: Heals. Engis and eles bring additional AoE heals (#6) to the raid while dpsing. Very helpful.

Sabetha: No specific reasons. Quick./Alac. scale great but only on a very well played engi so only then you can be in mes party sitting in middle. Engi has the self sustain to not die on jumping cannons when something goes wrong. But this is the fight where engi isn’t as required. DPS with Healing turret, thats always good.

[TA]

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Posted by: ArchonWing.9480

ArchonWing.9480

So it would seem like if I were to bring my engineer into a raid, a condi build would be needed. But I hear gearing requirements are sorta strict.

I have a rabid set (exotic armor, ascended weapons/trinkets). Would I have to upgrade to viper or whathaveyou these days?

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: insanemaniac.2456

insanemaniac.2456

in terms of power builds, there isnt much aside from slick shoes that other classes cant do with similar dps and less concentration. the utility provided by engi is different obviously, but not in a defining way.

in terms of condi, engi separates itself from other classes well in that it has high dps, good breakbar manipulation, and different support that is useful. however, burnzerkers do as much or more dps easier right now, and the good dps is most of the reason to take a condi engi.

overall, theres no reason to not take an engi as long as offensive support is well covered by heralds/wars/mes.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: insanemaniac.2456

insanemaniac.2456

So it would seem like if I were to bring my engineer into a raid, a condi build would be needed. But I hear gearing requirements are sorta strict.

I have a rabid set (exotic armor, ascended weapons/trinkets). Would I have to upgrade to viper or whathaveyou these days?

youll need to ditch as much toughness as possible unless youre the designated tank, and as a tank youd be better off as a class with more support.

carrion would be good, sinister better, and viper best.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Xyonon.3987

Xyonon.3987

Heyhey!

Engi can do nearly everything kitten well! If you want to play engi for the whole raid, you should get yourself a condi aswell a power equip. But I can only say, it’s totally worth it!


Against VG
…Condi engis are great, since condi is required there but the engi also offers valuable cc with FT push, bomb knockback and mortar slow, awesome mobility with super speed wich also allows your team to reencounter faster and not miss any green fields. This btw heals other condi engis for up to 3k HP. The engi is also able to grant protection to the green field team, wich is great since there is normally no revenant in that team.
If played right you can help your team in so many different ways, you even got water fields and blasts to help your druid out in dangerious situations, even tough, this isn’t your main job. There is also function gyro for quick resses.

If there are already 3 condi professions at VG, fear not to play power engi. VG has only 2000 armor and power engi deals a lot more damage to VG itself than any condi profession, you’ll see serval crits between 20-40k. You will also be using FT and mortar for CC, and if required you can also go to the green field team. Yet it is wiser to use you as a backup rather than wasting your massive dps on being ranged – it’s the condis job who’s only purpose are the red add. You can even try swapping out the EG for Blast Gyro, for additional mobility, heal and cc. It lowers your dps, but VG isn’t a dps race anyway. You can also sent this gyro to other adds who need help, the red add where other engis are will even heal them. Make sure to explode it manualy so it won’t accidently fly past a seeker and explode there, knocking the seeker into your team. The blast gyro can also be used to helpt the green team reengage, by sending it to a nearby seeker and explode it for a super speed field. This tactic will require you to use scrapper 312, instead of max dps 333. Yet it may help you survive VG and go for a kill rather than an unfortunate 2nd try. Saved probably more time than it took longer to kill VG with some more dps from EG. :P Also it’s fun ^.^


Against Gorsy
…engis are very important due slick shoes and the 4500 break bar of gorsy (45 sec stun required). Slick shoes count as a 2 sec stun per oil field, wich gets up to 3200 break bar dmg. You can also use gyro or HT cc (i recommend gyro since ht lost some of its love due being unable to be blast with all the fields around -> less heal, and gyro has an awesome toolbelt ability) and FT knockback for the breakbar. If done right, revs don’t have to use staff for cc wich gives them a huge dps boost. Blinding adds as already mentioned is a good idea, yet not always required. Better safe than sorry eh?

I recommend to play a power engi against gorsy. It is true that gorsy has high armor (2600), wich basicly favors the condi engi, but the lack of a kit for slick shoes hurts the condi engi way more than the power engis loss of the EG. In the end, power engi will have more dps than condi against gorsy, but only a little bit more. If you only have a condi gear, it’s still totally fine to play a condi engi there. If there are two engis in that team, the power engi should take slick shoes and lower his dps a tiny bit, while condi engi should totally focus on dps.


Against Sabetha
… the engi can save a lot of lives again. He can blind thugs wich may kick maties into sabbys FT, wich will lead into instadeath and most likely confusion followed by a wipe. Just blind the thugs… Then you can use your FT push to push dangerious adds to the cleave zone of your team. This will save the mesmers 2nd weapon, wich would normaly force him to use focus to pull the adds, but if the engi helps out, mesmer can use a sword offhand wich greatly increases his and therefore the pt dps.

Against sabbys medium armor (2200), I also recommend a power engi over a condi one. There are serval reasons for this. EG 4, gives you an easy jump to get behind dangerious adds wich easily can be pushed with FT afterwards. Blind fields of mortar will last longer, even tough condi engi will have 2 blind fields (mortar and bomb). Power engi will also not waste damage on the champs when they die while still having tons of conditions on them. The adds and espeically the flame turretes of the 3rd champ are being dealt with easier too with a power engi. And in the end it’s a good choice to swap the ranged profession (druid) with engi, so the druid can heal his allies in at sabby due more inc damage, while the engi can sustain a moderate ranged dps. Power engi has slightly better ranged dps than condi engi too. Engi has also good selfsustained heal and block and mobility – he will survive the no druid heal ranged combat against sabby.


I hope it wasn’t tooo much wall’o’text and it was informative If you got questions, go ahead!

Greez!
- Ziggy

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Engineer Raid Question

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Posted by: robert.6315

robert.6315

Thanks a lot for all the responses. Could anyone post builds such as Condition, Scrapper, and Power? Thanks in advance!

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Posted by: Xyonon.3987

Xyonon.3987

Power:
http://gw2skills.net/editor/?vdAQFASncoClYh1aBubB0ehlRkCsWulA47UWlWheKzyvE-TBSBABmpEUUVQITJ0V7PKfe4CAQp6H4pDAgHAApAGYMA-e

Condi:
http://gw2skills.net/editor/?vdAQJAqancoClYh9ZB2aB0ehl0iCsEXxDg+4T+o/bDDgGA-TBiHQB0T9H9oEsWPAgyt/AAOBAEUZwuU6RO9AkCYRlVA-e

You can shift around a bit for utility, like the 5% dmg above 90% hp aren’t really that big deal, if it helps to aim better and hit more nades it makes sense to take bigger nade aoe and acceleration. Or you can use the scrapper traits in the condi build for power aswell for more sustain.

If you got qustions, just ask

Greez!
- Ziggy

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Engineer Raid Question

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Posted by: Thaddeus.4891

Thaddeus.4891

I would keep your rabid gear if I were you for Gorseval to act as the tank. A rabid scrapper is one of the best tank in that fight imo. And you can make another more offensive set for VG and Sabetha. Like other said sinister is good, but a mix of viper/sinister is the best.

Tbh carrion or rampager would probably do the job in most situation, but in raid I don’t think it’s a good idea. You are already new to engineer and raid make it hard for engineer to do good dps because the fight will push you even farther than usual of your perfect rotation. If you had carrion or rampager gear then your dps isn’t really worth it anymore compare to most other profession condi or not.

Xyonon condi build is a good one. Personnally, I prefer scrapper when I tank and Tools when I’m offensive. Scrapper will give you health regen, while tools will give you endurance regen and a bit more dps (mostly because of the reduce cooldown on tool belts). I also prefer the healing turret, but that all about what you prefer.

Anyway, both are almost equal in term of dps since the third trait line is pretty much free for everything you want.

Thaddeauz [xQCx]- QC GUILD

(edited by Thaddeus.4891)

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Posted by: PierPiero.9142

PierPiero.9142

I would keep your rabid gear if I were you for Gorseval to act as the tank. A rabid scrapper is one of the best tank in that fight imo. And you can make another more offensive set for VG and Sabetha. Like other said sinister is good, but a mix of viper/sinister is the best.

Tbh carrion or rampager would probably do the job in most situation, but in raid I don’t think it’s a good idea. You are already new to engineer and raid make it hard for engineer to do good dps because the fight will push you even farther than usual of your perfect rotation. If you had carrion or rampager gear then your dps isn’t really worth it anymore compare to most other profession condi or not.

Xyonon condi build is a good one. Personnally, I prefer scrapper when I tank and Tools when I’m offensive. Scrapper will give you health regen, while tools will give you endurance regen and a bit more dps (mostly because of the reduce cooldown on tool belts). I also prefer the healing turret, but that all about what you prefer.

Anyway, both are almost equal in term of dps since the third trait line is pretty much free for everything you want.

Rampager works well , i had it. Not carrion becouse our firearms line take a lot of benefit from precision imho .

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Posted by: Thaddeus.4891

Thaddeus.4891

Rampager works well , i had it. Not carrion becouse our firearms line take a lot of benefit from precision imho .

meh. Not really. I mean rampage is maybe a bit better than carrion, but both are just semi-decent gear. Rabid is far better every where outside of VG and Gorseval if you don’t tank and in raid you should at least care enough to get better gear than carrion or rampager. So ya they exist, but I wouldn’t recommend them for anything really. There is always a better option.

Thaddeauz [xQCx]- QC GUILD

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Posted by: PierPiero.9142

PierPiero.9142

for pve rampage is much better than rabid … you lose a lot of dps with rabid .

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Posted by: Thaddeus.4891

Thaddeus.4891

for pve rampage is much better than rabid … you lose a lot of dps with rabid .

If you think rampager = 3 offensives stats and rabid = 2 offensives stats and 1 defensive stats mean that rampager is better dps than rabid, you are wrong.

The actual dps of a rabid engineer is a lot closer to a sinister engineer than a rampager engineer is to rabid engineer. It’s just that the additional precision of rampager and power don’t bring enough dps to compare to the additional condition damage of Rabid.

Carrion and Rampager or at the bottom of the list, then rabid is better, sinister even better, and a mix of viper/sinister for the best.

Thaddeauz [xQCx]- QC GUILD

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Posted by: PierPiero.9142

PierPiero.9142

for pve rampage is much better than rabid … you lose a lot of dps with rabid .

If you think rampager = 3 offensives stats and rabid = 2 offensives stats and 1 defensive stats mean that rampager is better dps than rabid, you are wrong.

The actual dps of a rabid engineer is a lot closer to a sinister engineer than a rampager engineer is to rabid engineer. It’s just that the additional precision of rampager and power don’t bring enough dps to compare to the additional condition damage of Rabid.

Carrion and Rampager or at the bottom of the list, then rabid is better, sinister even better, and a mix of viper/sinister for the best.

It depends . if you camp on pistols ok , but if you use nades and bombs , which have a better direct damage than pistols the difference is strong ( the power component of rampager is heavy ( and in pve you usually spam a lot of nades and bombs for having more dps . I had rabid and rampager for pve and i saw the difference using kits. Now i converted rampager into viper .

Engineer Raid Question

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Posted by: Thaddeus.4891

Thaddeus.4891

Incendiary Ammo, Blowtorch, Napalm, Fire Bom and Sharpnel Grenade. Those are you highest priority skill as a condi engineer. There is barely any direct damage in those. You are wrong.

I won’t say that there isn’t a good portion of your dps coming from direct damage as a condition engineer, but just not enough to compensate the lost of condition damage. Rabid vs Sinister discussion was a long time ago and can’t find the numbers anymore, so whatever.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Dinosaurs.8674

Dinosaurs.8674

From personal experience I can say that even when tanking as engineer/scrapper you want viper armor and weapons (or sinister if you cannot afford to swap to viper), along with as many sinister trinkets as you can take while remaining the highest toughness character in your squad (you also need at least one viper’s trinket to cap condi duration). This is the highest dps option on condi engineer ,and extra toughness/vitality from rabid/carrion is unnecessary.

This is especially true against gorseval where dps is important, and you take the same damage as the rest of your squad. If your elementalists can survive being stacked on gorseval in full zerk/assassin gear then you can survive it without resorting to rabid or carrion gear.

Against VG you will probably take a little more damage as tank since you often want to change zones while the floor is still electrified. But that isn’t anywhere near enough damage to require different armor, unless you stand in the seekers like and idiot or your druid doesn’t know what they are doing. Really on VG you could take rabid/carrion/whatever and be fine because the dps required in that fight is really low, but I certainly wouldn’t suggest to someone that they should spend money on carrion/rabid/rampager armor, especially if it is ascended (unless you are crafting it because it is cheap and plan on converting it to vipers, lol).