(edited by FreekPalmer.2839)
Engineer Rifle (mainly PvP)
The 2 second cool down that happens when you skill something out of line of sight is my main problem with this weapon.. they want us to treat it like a shotgun but the cone of fire on the Shotgun Styled skills are so narrow you cant reliably hit anything thats moving side to side
I’ve used Engi Rifle since Release 100%! and i have few problems with it like why do i feel like im punishing my self when i use jump shot in combat..but the main problem is how narrow the Cone Cone for Blunderbuss is cant even count how many times people have been slightly to the left or right and counts as a total Miss then i get a full recharge for my trouble even though im jamming my confused rifle/shotgun thingy in their face.
Next Overcharged Shot…it breaks movement impairing CC immobile/cripple/frozen but if you don’t de-select target before you use it it activates the 2 second line of sight cool down if they are not in your cone of fire so you are just standing there immobilized..also why doesn’t this skill behave like blunderbuss Ranged knock back but self cc if extremely close range? also why is it single target when the effective range is in the enemy back pocket?
But its good when you learn to accept that these things might never get fixed.
Actually most theses problems can be read as camera/targeting system problems and not the rifle it self but dat jump shot.. i’ll always have problem with jump shot..
Also yes you can attack in kits while using in Elixir S, ive tiny prybar’ed many thief faces while the “Srink” state.
(edited by Holesale.2640)
ssssssh! don’t tell them that we can use kits in Elixir S or they’ll nerf us!
It’s a major fear to find something like that and be told it shouldn’t happen.
ssssssh! don’t tell them that we can use kits in Elixir S or they’ll nerf us!
It’s a major fear to find something like that and be told it shouldn’t happen.
im pretty sure this is intended..
Doesn’t the effect of Elixir S break, when you use an ability form your kits? Like you can swap to the med kit, but when you lay down a bandage the elixir effect ends. I always thought it works like this.
Doesn’t the effect of Elixir S break, when you use an ability form your kits? Like you can swap to the med kit, but when you lay down a bandage the elixir effect ends. I always thought it works like this.
You’re probably describing more accurately the coincidental timing of swapping to a kit and using an ability and Elixir S just wearing off since it only lasts 3 seconds.
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