Engineer/Scrapper Gearing
I prefer valkyrie armor & a 50/50 mix of knight + zerker trinkets for frontlining (theory-crafted after I tried out the scrapper / my current frontliner goes valkyrie armor + knight trinkets).
for roaming i go full sinister
for dungeons i go full zerker
for fractals i go full sinister
For raids I either go with my Frontline mix or with sinister, I guess.
I think celestial is always a good option for engi, you’re literally prepared for any situation. As long as you’re doing a good mix of condition and raw damage, it’s god decent dps with a lot of survivability.
I think celestial is always a good option for engi, you’re literally prepared for any situation. As long as you’re doing a good mix of condition and raw damage, it’s god decent dps with a lot of survivability.
apart from the fact that skills scale horribly with healing power & condition-dmg below 700 got reworked to s*ck hard….
I rather run a stat mix that mkes a huge bow around these, unless I run condi builds.
In this case either full sinister or rabid/dire mix.
I prefer valkyrie armor & a 50/50 mix of knight + zerker trinkets for frontlining (theory-crafted after I tried out the scrapper / my current frontliner goes valkyrie armor + knight trinkets).
for roaming i go full sinister
for dungeons i go full zerker
for fractals i go full sinisterFor raids I either go with my Frontline mix or with sinister, I guess.
Ive used firearms traitline for %20 crit chance increase and a steady fury income and used cavalier trinks on mine.Valk armor is here to stay.
Im also using momentum and accuracy sigils along with wurm runes.
Has an about-%60 percent crit chance for most of the time without investing any stat to precision and the amounts of ferocity is terrifying.