Darmon, Asura Thief | Darmx, Asura Engineer
[EU] Gandara
[EU] Gandara
(edited by SpaceCowboy.1398)
Greetings,
I’m returning the game after nearly a year hiatus. I prefer ranged combat in any game, so I’m looking to make a good build for my Engineer that plays towards my skills and playstyle. I should mention I haven’t liked playing Grenade, Bomb, or SD (Static Discharge) builds. I’m well aware that leaves me outside the DPS meta.
I should also mention that I play mostly open world PvE. I do some dungeons and some WvW. No tPvP.
Seeing that turrets have received some major buffs (finally), I’m really interested in trying to incorporate them into my build and playstyle. Experimental Turrets sounds like a great trait, as it adds support and I like the idea of helping other players (or my team in a dungeon).
So, I figure the best trait point distribution is 2/6/0/6/0. But works best? Rifle or Pistol? Power or Condi?
Power Based Build with Rifle:
http://gw2skills.net/editor/?fdAQFAUlUUpmqVVxvLseNCdBB6BugKI6F2wR/pAA-TBSBABBu/Alq/gmSwrU61lyA80BswDAAgLAAA-e
Condi Build with Pistol/Shield:
http://gw2skills.net/editor/?fdAQJAqelUUpmqVVxvLseNCdBB6BGhvK6F2wR/pAA-TByCABAcCAsUtgjfAA7t/AWK/uUVH90DMmSQA-e
Would really appreciate people’s advice! I’d like to start gearing Ascending items, but choosing optimal stats is so overwhelming!
TL/DR: What’s better for Turret Engineer builds? Power or Condition damage?
(edited by SpaceCowboy.1398)
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