Engineer and the Future

Engineer and the Future

in Engineer

Posted by: RobinotX.1604

RobinotX.1604

Just a post which I am wondering, what is the future of the engineer.

First of all, dont take it wrong. Love the class and the many change it gives us. I have used different sorts of builds and love them. But it seems that the Engineer somewhere lacks damage (only if you have grenades don’t talk about the grenades :P)

I am right now using a 30/0/30/0/10 build. Which was fun tbh… giving so much combo fields and stacking vulnerability.. but I don’t like the fact that most engineers only use grenades. Mainly because our turrets are most of the time destroyed.

I want to use a Pistol/Shield/Turret build. But can’t really find one…

Anyways my real question is, do you think the engineer need some sort of overhaul or are they fine right now? I certainly like my engineer from the beginning I start playing him.

Would love to hear some sort of answer from Anet’s side also on what their look is right now on Engineer (and other classes if we are talking about it)

But mainly how are my fellow engineers thinking about their engineer and what kind of build do you use? I cant really focus on one build atm xD.

Ty for reading. Hopefully it doesnt sound like a drag or a whine post. Cause that was certainly not my intention.

I thank you again for reading folks

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Posted by: dundle.2937

dundle.2937

I do NOT think the Engineer needs an overhaul. I just think Anet needs to address some bug issues and maybe tweek the damage scaling of some abilities. But overall I’m very happy with the Engineer. It’s a blast to play in all forms of the game and I’m very happy I decided to roll with the Engineer.

Dundle Bundle – 80 Necromancer
Shadow Legion of the Dovahkiin [SLD]
~Blackgate~

Engineer and the Future

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Posted by: tigirius.9014

tigirius.9014

There are quite a lot of problems and some things do need a complete rethink i agree.

It’s been two months now and all we want is for some dev any dev to come on here and let us know what’s up pre-patch major or minor. thanks.

Don’t think this community can take another disappointing nov-16th-engineer-underwater-only-bug-fix patch.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: Korrank.7850

Korrank.7850

I main an engineer, and I do in fact, roll a turret/ pistol/ shield build, mainly for WvW skirmishes. I almost never lose a 1v1, and I very rarely lose a 2v1. We engineers are very effective, mainly at knock- downs. I use rocket and thumper turrets to ensure the most amount of knock- down, and to catch runaways, I use the shield stun. I personally think that we just need to get bug fixes, no damage or skill over hauls.

One of the first members and officers of Fort Engineer [NERF] and will always be a part of them.

Engineer and the Future

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Posted by: RobinotX.1604

RobinotX.1604

I main an engineer, and I do in fact, roll a turret/ pistol/ shield build, mainly for WvW skirmishes. I almost never lose a 1v1, and I very rarely lose a 2v1. We engineers are very effective, mainly at knock- downs. I use rocket and thumper turrets to ensure the most amount of knock- down, and to catch runaways, I use the shield stun. I personally think that we just need to get bug fixes, no damage or skill over hauls.

Interesting. Do you also play PVE? Cause I love CC. I once run a Rifle/Net build. Focused on the Immoblizes.. which was pretty fun also. (NET NET NET)

Then if you would get the traits which also give the person cripple it was fun fun fun xD.

But I am wondering if your build would also work in PVE, dungeons for example.