Engineer's flamethrower...

Engineer's flamethrower...

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Posted by: Kamirose.4986

Kamirose.4986

Does anyone else get a headache when looking at the engineer’s flamethrower? The flashy light is SUPER obnoxious, and I basically have to run away whenever there’s a flamethrower engi around or I’ll get a headache.

And it’s weird, because that seems to be the only flamethrower in the game with that weird flashy effect. The flamethrowers by the Claw of Jormag fight don’t do that, for example, and there are more around the game. It seems like only the Engi’s has the strobe effect.

ANet, any way to fix this?
Unless I’m totally missing something and it has been patched already ><

Engineer's flamethrower...

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Posted by: Khisanth.2948

Khisanth.2948

That sounds more like you are running into some graphical glitch.

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Posted by: Torsailr.8456

Torsailr.8456

I play a flamethrower engineer and I’ve never seen something like you’re describing. Try submitting a bug report and/or contacting customer service.

Sorry it bugs you but there’s not much the forums can do about it.

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Posted by: petespri.6548

petespri.6548

Could it be a sigil effect?

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Posted by: Kamirose.4986

Kamirose.4986

Hmm… I’ve noticed other people saying they saw the same thing when we were playing together. It wasn’t the flamethrower itself, but the ambient light it put off would kinda strobe really quickly. I’ll try to submit a bug report next time I see it.

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Posted by: Ticky.5831

Ticky.5831

Yeah, I’d say your experience is atypical.

May be a a graphical artifact or some unfortunate atypical physical thing, like the non-trivial amount of people who are nauseated from N64 First-person shooters.

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Posted by: Synosius.9876

Synosius.9876

Get a screen shot,

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Posted by: Midnight.7526

Midnight.7526

On the options menu, go to graphics, then make sure your vertical sync box is checked. I had the same problem; when i checked the vertical sync box, it solved the problem for me.

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Posted by: Bomboed.5697

Bomboed.5697

I have the same problem. Vertical Sync make things better, but drops framerate. Without Vertical Sync FT animation glitch can cause an epilepsy.

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Posted by: Nemesis.6938

Nemesis.6938

i personally love the fire effect from flamethrower and think its really well done but i dunno

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Posted by: Bomboed.5697

Bomboed.5697

It is not a problem with fire animation. Its is a problem with light effect. I think light effect triggers every tick of auto attack and that cause a glitch.

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Posted by: Stalima.5490

Stalima.5490

is this just from charrs/norns or from humans/asuras too? possibly a size thing? since it scales

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Posted by: Bomboed.5697

Bomboed.5697

is this just from charrs/norns or from humans/asuras too? possibly a size thing? since it scales

It seams to be true. My small scaled norn engi have only small glitches with FT, but my smallest size Asura have the most ridiculous light glitches.

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Posted by: TheLastNobody.8319

TheLastNobody.8319

is this just from charrs/norns or from humans/asuras too? possibly a size thing? since it scales

It seams to be true. My small scaled norn engi have only small glitches with FT, but my smallest size Asura have the most ridiculous light glitches.

Well what do you expect?! All those weird experiments you asura do probably made you radioactive. Guess it’s time to blow up rata sum!

A knight in shining armor is a man who never had his metal truly tested.

(edited by TheLastNobody.8319)

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Posted by: Brew Pinch.5731

Brew Pinch.5731

Things to try

In Game

Turn off ANet’s arguable terrible post processing

On monitor/In Windows

Turn down brightness on monitor

Turn down contrast on monitor

Turn down vibrance on monitor or windows settings

lower Gamma

Other

Are you running SweetFX or similar?

Tone down Vibrance

Tone down bloom

don’t try all these at once, the game will become very dark and washed out