Engineer turret targetting- epitome of stupid

Engineer turret targetting- epitome of stupid

in Engineer

Posted by: Tolmos.8395

Tolmos.8395

I just have to say… my turrets are stupid. Don’t me wrong, I love my turrets. 1-80 on em, and they’ve helped me be unbelievably successful in both 1v1 and 1v2 PvP situations in WvW… but man, they can be DENSE sometimes.

Perfect example: I just got done fighting the champ modniir ulgoth in Harathi Highlands. Big event. Anyhow, my turrets available targets are: A) the big bad modniir champ that keeps doing horrible things to me and costing me tons of silver in waypoint returns or the INVULNERABLE air elementals he summons to knock me around.

Since I’m making this post QQing about their targetting choices, I’m sure you can figure out which targets they chose. :-P The only use they played for me the whole fight was if he got close enough for me to self-destruct them for a little extra damage.

I would give anything for this next content patch to see a hotkey that orders our turrets to attack our targets… an F5 skill maybe? I can’t express what a help it would be.

Engineer turret targetting- epitome of stupid

in Engineer

Posted by: joykafka.4308

joykafka.4308

Perhaps when a turret is overcharged, it shall automatically target your target?

Engineer turret targetting- epitome of stupid

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Posted by: Deifact.3095

Deifact.3095

In most situations I want my turret to attack my current target, but I would be reluctant for them to make this default behaviour as It would probably reduce the net turrets crowd control capabilities.
Sometimes my turrets seem to just randomly attack targets that are far away, to be honest I have no idea what determines a turrets target.

Engineer turret targetting- epitome of stupid

in Engineer

Posted by: Tolmos.8395

Tolmos.8395

If nothing else, I’d love to see the AI updated to check 3 things:

A) Is my target aggressive? Centaur camps are the perfect example of this- I don’t want my turrets shooting centaur supplies while I’m getting my face melted by an actual centaur

B) Is my owner being attacked? If so, kill whatever is attacking my owner.

C) Am I damaging my target? If the turret’s attacks are not reducing the target’s health even remotely, then it means something is wrong. Either the target is invulnerable, or it’s being blocked by something, etc. In that case, the turret should find a new target (if available. otherwise keep doin what it’s doing)

(edited by Tolmos.8395)

Engineer turret targetting- epitome of stupid

in Engineer

Posted by: TheWarKeeper.5374

TheWarKeeper.5374

@Tolmos i agree with what youve just said and since its just a minor script i see no problems for the devs to accomplish that.

Engineer turret targetting- epitome of stupid

in Engineer

Posted by: Mura.8673

Mura.8673

@Tolmos what’s your build? Just curious if you’re using 4 turrets, and which ones, how you traited them. I’ve never even tried the rifle turret or flame turret myself.

Engineer turret targetting- epitome of stupid

in Engineer

Posted by: XelNigma.6315

XelNigma.6315

Have you tryed fighting Shatter, Tequatl or Claw of Jormag? I do alot and it seems turrets refuse to target dragons even when there are no other options. Iv placed my rifle and rocket turret to face off an edge just so I could see them turn to see if they would shoot at the dragon. They never turned. That test was with jormag after his wings where blown off.

Other problems is turrets want to shoot at structures long after they have been destroyed. Trying to use turrets anywhere there are enemy “supply creates” is a waste.
This one is well known of course.