Engineers in wvw w/o stab

Engineers in wvw w/o stab

in Engineer

Posted by: Helcor.9527

Helcor.9527

can we make a difference in correlation to zergs?

my opinion no.

Thoughts?

(meant to generate constructive interest) nothing more.

Engineers in wvw w/o stab

in Engineer

Posted by: Hvaran.6327

Hvaran.6327

what do you mean?

correlation of what? engineers effectivnes to zerg correlated by acces to stability?

Handarand – Handacooon – Handa Panda – Handa Genie

Engineers in wvw w/o stab

in Engineer

Posted by: Zefrost.3425

Zefrost.3425

Only use for engineer in zerg vs zerg = tool kit pull on enemy zerg leader.

Engineers in wvw w/o stab

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

healing bombs
blind-spamming + 4k autos on up to 5 targets
nade-spamming (backline-build)
s/d (focus build)
FT badge-farming (blobb-build)

and these are just the ones I like to use.
I guess others have other preferences as well.
But we already had this discussion multiple times, so here are the short-ndes of the current consensus:

Cons:
- low/no stab, needs a guardian to be carried
- mid armor, needs more defensive cd’s than GWEN
- GWEN-stuck commanders will discriminate engis / not open for experiments.

Pros:
- Extremely versatile / gap-filler for all possible roles (focus, melee, backline, support, you name it)
- superior melee cleave and dmg, while still maintaining the necessary survivability
- loads of aoe-cc, perfect in combination with a WoC or Null-field.
- surprise-factor. engis are rare in zergs / GWEN-stuck enemy commanders will avoid meteor-showers and wells, but ignore nade-barrage, minefield, BoB, similar skills.
- superior mobility. we can enter, drop skills (minefield after empower f.e.) and leave a enemy-zerg before they (could) react.

Engineer is love, Engineer is life.

Engineers in wvw w/o stab

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

can we make a difference in correlation to zergs?

Engineers are more situationally useful in WvW, similar to mesmers. A well-timed Slick Shoes or Magnet can create a lot of havoc for the opposing zerg. If you’re worried about stability, party up with some guardians.

[EG] Ethereal Guardians

Engineers in wvw w/o stab

in Engineer

Posted by: ArchonWing.9480

ArchonWing.9480

Everyone without good stab should party with 1-2 guardians. That’s just how it goes. WvW zergs is a team effort, and trying to cover all corners on your own is gonna fail anyways.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.