Engineers now have initiative

Engineers now have initiative

in Engineer

Posted by: Penguin.5197

Penguin.5197

What skill would you spam first? Lets say initiative works for all main hand skills including kits.

(Initiative is for skills 1-5 only)

(edited by Penguin.5197)

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Posted by: Amadeus.5687

Amadeus.5687

That’s atough one, but I think my rotaion would look something like:
- Prybar Prybar Prybar Prybar
or
- Stasic Shot Stasic Shot Stasic Shot Stasic Shot!

^^

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Posted by: Penguin.5197

Penguin.5197

Hah prybar was the one I thought of first too

Beating down someone with a prybar, I can imagine it now~

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Posted by: gimmethegepgun.1284

gimmethegepgun.1284

Go to WvW and blot out the sun with net shots.

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Posted by: CriSPeH.8512

CriSPeH.8512

Overcharge Shot to everyone that gets near me.
Again and again and again and again.

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Posted by: Korrank.7850

Korrank.7850

Hey Penguin! Well, for me, it would probably be pry bar. That perma confusion!

One of the first members and officers of Fort Engineer [NERF] and will always be a part of them.

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Posted by: Toolbox.9375

Toolbox.9375

Invincibility via Gear Shield. o_o

The class is always greener on the other side.

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Posted by: SmoothHussler.6387

SmoothHussler.6387

Tool kit #2, #5, #3.

/profit

Maguuma: Thug Life: [DERP][ME][PYRO] and other assorted dead guilds.

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Posted by: CriSPeH.8512

CriSPeH.8512

Smoke Bomb, Acid Bomb – /laugh
Smoke Bomb, Acid Bomb – /laugh
Smoke Bomb, Acid Bomb – /laugh
Smoke Bomb, Acid Bomb – /laugh

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Posted by: vgfanatic.1049

vgfanatic.1049

Blowtorch would be the new flamethrower.

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Posted by: Kamahl.3621

Kamahl.3621

Freeze Grenade.
Stay cool.

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Posted by: mzt.3270

mzt.3270

Overcharged , Overcharged , Overcharged followed with The Goat of Doom !

Happiness is finding an Omnomberry in your Grumble Cake

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Posted by: Goloith.6349

Goloith.6349

Drunken Charr pilots losing their cargo on the battlefield….. Supply drop

i7 920 OC 4.2Ghz, 2x 6970s in Eyefinity mode
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)

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Posted by: Terrahero.9358

Terrahero.9358

cond buil,d prybar spam.

hypothetically Prybar would probably get like 5 initiative cost, thats still good for 3 prybars in a short time.

Enjoy 15stacks of Confusion (=5K confusion ticks + upto 12k from direct damage)

Or run into enemy zerg. Spam Conc. Bomb. And you get confused! And you get cofused! Everybody is getting confused!

No but seriously. Confusion in wvw is a kitten overpowered condition, and Engineer actually has a ton of that stuff.

But for raw ranged damage. Shrapnel Grenade spam!

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Posted by: Daigle.8497

Daigle.8497

Super Elixir spam.

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Posted by: houndmd.4360

houndmd.4360

Rocket Boots my way ouuta Thiefland.

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Posted by: gimmethegepgun.1284

gimmethegepgun.1284

Smoke Bomb, Acid Bomb – /laugh
Smoke Bomb, Acid Bomb – /laugh
Smoke Bomb, Acid Bomb – /laugh
Smoke Bomb, Acid Bomb – /laugh

Pretty sure you’d lose stealth because of Acid Bomb’s lingering effects.

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Posted by: insanemaniac.2456

insanemaniac.2456

would grenade barrage get a damage buff to be like backstab

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: daydream.2938

daydream.2938

I wonder if ppl know that initiative doenst effect utilties. Only your 2-5 abilities.

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Posted by: MentalPause.9183

MentalPause.9183

I wonder if ppl know that initiative doenst effect utilties. Only your 2-5 abilities.

Well Penguin did specifically say weapons and kits, which is what most people are talking about.

@op: air blast would be fun, prybar would be the best though.

Fort Aspenwood WvW’er
Officer of Bloodwork [RED] http://bloodwork.boards.net/thread/145/interested-joining-red

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Posted by: Penguin.5197

Penguin.5197

I wonder if ppl know that initiative doenst effect utilties. Only your 2-5 abilities.

Well Penguin did specifically say weapons and kits, which is what most people are talking about.

@op: air blast would be fun, prybar would be the best though.

Kits take up slots 1-5 when active so theoretically it would have been affected by initiative :P

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Posted by: insanemaniac.2456

insanemaniac.2456

I wonder if ppl know that initiative doenst effect utilties. Only your 2-5 abilities.

hey as long as were dreaming we might as well dream.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Volfurious.9231

Volfurious.9231

Super Elixir. Stack them heals, STACK THEM!

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

Jump Shot. Do the Mario!

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Posted by: MentalPause.9183

MentalPause.9183

Jump Shot. Do the Mario!

I’d watch that video.

Also overcharged shot: talk about a fast getaway.

Fort Aspenwood WvW’er
Officer of Bloodwork [RED] http://bloodwork.boards.net/thread/145/interested-joining-red

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Posted by: Cero.5132

Cero.5132

Rocket boots.
Use rocket boots to clear your stun from the rocket boots you used to remove your stun to remove the stun you got from the rocket boots that you used to remove your stun.
Rocket-boot-ception!

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Posted by: shouzama.1354

shouzama.1354

Ok, I admit it.

I laughed my kitten off reading this thread.

So, my contribution will be to utterly spam the WvWvW battlefield with Glue Shot.
Talk about impervious terrain!

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Posted by: Ayestes.1273

Ayestes.1273

Pfft, Glue Shot would still suck. As it stands it’s really only a 1s Immobilize, they’d be able to get out of that. It would be hilarious though to coat the land with Glue just from the visual side of it.

Virydia – Hearld
Tirydia – Scrapper

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Posted by: nakoda.4213

nakoda.4213

Magnet Pull, cuz im probably not close enough to do anything yet anyway. I am an engie, like I’d ever get initiative when I need it.

(this is irony, a joke, since a free magnet pull is exactly what i need when i needed it)

Boundaries are for the effortless.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.

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Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

personally i would find my self trolling and spamming magnet on one person. or running into zergs spamming air blast