Enjoying new stab changes
The change didn’t even remotely “kill” those professions. It simply limit stability from its previously extremely over powered nature. They have solid access to CC too.
https://www.youtube.com/watch?v=6q3em9s5I4c
before the change they could just ignore most of our CC and just charge in like a crazy person.
now our CC slick shoes overcharged shot and many others can now rip stab of a target so fast they don’t even know wtf happened. and those clases tacs based entirely around stab for 5-10 secs to just storm things is now dead.
CC is now something to be afraid of and is now very powerfull when used correctly.
before this it used to be lol cc STAB ROAR ME IMMUNE MUHAHAHA
Fractal lvl 80 – 126 AR
What i find ironic now, is that ranger has the best stability (8 stacks each 3 sec with RaO). Is it the era of the melee ranger train? haha
I personally have not see any direct change. Zerg fights are often messy and I couldn’t tell if someone’s stability stacks expired before his countdown, but the general gameplay still feels the same. For smaller scale fights, immob is king and stability doesn’t do jack to protect against that anyway.
matchup vs a guard or a warrior is always good for us. Do not need the stability change.