Explosive Shot...

Explosive Shot...

in Engineer

Posted by: Tolmos.8395

Tolmos.8395

EXPLOSIVE Shot
—————————————

_Fire a shot that bleeds the impacted target and then EXPLODES, dealing damage to nearby enemies. _

This boggles my mind. Has there ever been any explanation as to why, when it comes to traits, these shots don’t count as explosions? >_>

Explosive Shot...

in Engineer

Posted by: ellesee.8297

ellesee.8297

probably for balance issues.

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Explosive Shot...

in Engineer

Posted by: Anymras.5729

Anymras.5729

Possible balance issues and probably different teams not communicating to avoid, say, misleading skill descriptions that seem to indicate that certain traits should function with them.

Explosive Shot...

in Engineer

Posted by: Bombsaway.7198

Bombsaway.7198

It is important to know the difference between fluff language and game language.
You want the skills to read like they flow together. An elixir gun, for example, fires elixirs.

But, you want balance too. If an elixir gun’s elixirs are treated as elixirs for trait and skill purposes, you would have some real balance issues. You wouldn’t have to trade a kit for a single purpose utility slot. You would have so many more elixirs for might stacking. Etc.

I do think it helps to have it clearer what language matters in terms of game mechanics.