FT WVW build using non regular traits.
ehhhh kit refinement is overnerfed
having both toolbelt reset and auto medic response doesnt help you, unless im missing something about the wording and they dont both proc at the same time. so like you kinda want 15+ tools or 15+ inventions but not both.
soooo… power shoes not good imo. speedy kits + trade valk pistol for cavalier to make up for the toughness loss. aaaand put those points in alchemy for prot injection or elixir s at 25%. the boon duration helps your might stacking too, but tbh juggernaut is another can of worms i wont go into since you insist on ft. (and the power loss you think youll take from switching to cav from valk gets made up by the elixir b you drink at 75%)
dont like momentum sigil, why stack 125 toughness when you can have 250 power or precision? moar stats r mo betta
head here to discuss wvw without fear of infractions
First of all, i am a newby, but i’d personaly swap kitrefinement with speedy kits and powershoes with either energised or stabilized armor.
ehhhh kit refinement is overnerfed
having both toolbelt reset and auto medic response doesnt help you, unless im missing something about the wording and they dont both proc at the same time. so like you kinda want 15+ tools or 15+ inventions but not both.
soooo… power shoes not good imo. speedy kits + trade valk pistol for cavalier to make up for the toughness loss. aaaand put those points in alchemy for prot injection or elixir s at 25%. the boon duration helps your might stacking too, but tbh juggernaut is another can of worms i wont go into since you insist on ft. (and the power loss you think youll take from switching to cav from valk gets made up by the elixir b you drink at 75%)
dont like momentum sigil, why stack 125 toughness when you can have 250 power or precision? moar stats r mo betta
Good points, i will say the sigil is a preference thing, damage vs survivability. The whole proc thing, i didn’t even jerry, lol. I’ll re-work it. Thanks for your input.
OK now correct me if I’m wrong, but it is impossible to have trinkets like that. You’d need, for example, a defensive ring to obtain the +5 toughness infusion, yet ascended rings are unique meaning that you can only slot one defensive and one offensive and/or a utility ring. You can’t wear two of the same ring. Unfortunately the build editor doesn’t prevent you from making this mistake. But, I don’t do FOTM, getting my trinkets using laurels or guild commendations so I’m not sure if there are different defensive rings available in FOTM.
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