First impressions of Engy Turrets

First impressions of Engy Turrets

in Engineer

Posted by: Deified.7520

Deified.7520

Decided to try out engy turrets in WvW.

tl;dr They’re still bad/not viable in WvW.

All the AoEs, minimal damage, sacrifice of defensive skills, it is overall not worth it.

Most fights I had people ignored my turrets and went straight for me. I equpped toolkit hoping to increase my surviveability, sadly it didn’t do much. The damage people took was small and not noticable. They changed our rocket turrets toolbelt skill to a slow moving projectile AoE, so now that hardly ever hits anyone in WvW unless you use it on top of you during a fight. You die super fast, turrets still die when people dont even focus them (love those AoEs).

Anet, here is the problem with turrets. They do not fit this games current meta.

Viable builds have rapid secession of skills (spamming as some may refer to it) that maximize damage with lowest CDs put with low CD full damage negators (blocks, evades, invurnabiltiies, etc). Turrets offer none of this. They have large cooldowns, small/slow damage. They get taken out fast from AoEs. They offer little to no utility that is viable in fights. Some turrets offer some (flame turret, net turret), however they are easily countered.

Can these enter meta? You may pull something off by putting one turret with other skills, however full turrets or 2 turret builds aren’t viable.

Also, rocket turret toolbelt skill is pretty bad now. 1/2 second cast time, takes about 6 seconds to go about 700 range. Not gonna hit a lot of people with that and it is not worth the 23 second cooldown and mediocre damage.

(edited by Deified.7520)