Fix toss elixir reflect
Why yes. This is an artifact of a time where there was an obscure trait that caused elixirs to do damage. It doesn’t make any sense now. They’re already unwieldy enough as it is.
Also, has anyone tried to use the toss skills underwater?
for there you have been and there you will long to return.
Erm, if a skill is reflectable or not isn’t about if it deals damage. รด.o
The skills elixir shell and super elixir from engineer never dealt damage (even when the acidic elixirs trait was there) and are reflectable too.
I could imagine that the packages thrown with Med Kit are reflectable too, since they are “physical projectiles” but have to test it. And the water orb from tempest warhorn is reflectable too, I guess.
I understand the logic in here. We are throwing a flask, seen like that it is a physical projectile and should be reflectable.
(edited by Kodama.6453)
Gonna hijack this and turn it into a “bring back acidic elixirs!” thread. So…
BRING BACK ACIDIC ELIXIRS!
Cubones Mother – 80 mes
Jade Quarry [Uhhh]