Flame Jet suggestion

Flame Jet suggestion

in Engineer

Posted by: DGraves.3720

DGraves.3720

http://wiki.guildwars2.com/wiki/Flame_Jet

Description

Spray fire in a cone pattern while moving, burning foes on the final attack. Deals 10% bonus damage to burning targets.

I would propose a simple change to this:

Change

Spray fire in a cone pattern while moving, each attack having a 33% chance to apply burning with a 1.5 second cooldown. Deals 10% bonus damage to burning targets.

Reasoning:

I think that Flame Jet would benefit because the final attack piece doesn’t work well within the frame of the game in my opinion. In PvE there is nothing that dodges the attacks so when the burning is applied makes no difference (paling in comparison to the previous damage ramp-up). In PvP and WvWvW the problem isn’t that players dodge or even run through but that the inconsistency lies in the tick number; if a player gets hit by ticks 1-9 for instance they can’t be burned but at the same time if they get hit by just 10 they get burned or any other varying array of strange oddities. Realistically a player may take two or three ticks before moving and also it likely won’t be tick #10. I think this raises the consistency and importance of hitting the target while adding a dynamic feel to the attack preventing the almost underwhelming static feel of the skill.

The ICD is to mimic the previous setting so it doesn’t become overpowered by applying too much burning allowing it to go off once per normal chain. The skill should function normally under quickness since quickness does not effect ICD timers to my knowledge. If it does then the ICD should be changed to 2s so as to ride out the shift in the difference with quickness.

Thoughts?

Flame Jet suggestion

in Engineer

Posted by: guildabd.6529

guildabd.6529

Cooldown per target.

Flame Jet suggestion

in Engineer

Posted by: DGraves.3720

DGraves.3720

Cooldown per target.

I agree.

Flame Jet suggestion

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Cooldown per target.

I agree.

I also agree. And I agree with the op. Agreed. +1

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Flame Jet suggestion

in Engineer

Posted by: Obtena.7952

Obtena.7952

The chance of burning I think is too high … not going to do the stats but you’re going to end up with significant amounts of burning stacks on every auto, I’m guessing 2-4.

Flame Jet suggestion

in Engineer

Posted by: DGraves.3720

DGraves.3720

The chance of burning I think is too high … not going to do the stats but you’re going to end up with significant amounts of burning stacks on every auto, I’m guessing 2-4.

That’s what the ICD is for, the odds are high so that it occurs at least once during a chain if you land two or three hits on another player but the ICD keeps it from applying too many burns and the duration of the burn is the same (1s) so the ICD is longer than the duration.