Flamethrower/Elixir Gun build for tpvp!
Nice video. Makes me want to break out the FT again.
Acid bomb without a snare? Rocket boots over Elixir S/R? I think you just played bad players. Elixir gun isn’t a good kit for Forest because the mid point is so large. It’s only passable on the smaller points. Flamethrower is decent if they ball up, but in that case why aren’t you going Grenades? What’s more obvious of damage when focusing as a team than flamethrower? This should be an attempt a bunker at the very most, and rocket boots really don’t fit into that equation.
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Rocket boots isn’t necessary for the blast finisher if you have elixir gun, acid bomb is an escape and finisher in one.
Utility Goggles is a better gadget stun breaker because there is no self knockdown but the cooldown is 40 sec (32 if traited) and gives fury which synergizes with incendiary powder.
Elixir R breaks stun, restores endurance and provides a ranged revive. The cooldown is 45 sec (36 if traited)
Elixir S & U are the other stun breakers
I would also lose enhance performance or deadly mixture for speedy kits. You have invigorating speed so combined with speedy kits means swiftness+vigor for 5 sec every 5 sec. The swiftness is guaranteed unlike infused precision. The extra dodges mean you can survive longer (if timed right) and you probly can skip Elixir R because of vigor.
You can swap infused precision out for precise sights (50% chance vuln on crit, fits with flamejet, fumigate, acid bomb) or rifled barrels (longer range on pistol and elixir gun skills)
Acid bomb without a snare? Rocket boots over Elixir S/R? I think you just played bad players. Elixir gun isn’t a good kit for Forest because the mid point is so large. It’s only passable on the smaller points. Flamethrower is decent if they ball up, but in that case why aren’t you going Grenades? What’s more obvious of damage when focusing as a team than flamethrower? This should be an attempt a bunker at the very most, and rocket boots really don’t fit into that equation.
Firstly I’v been thinking of picking up rifle for this build since it give me a snare but I havn’t decided yet!
Secondly rocket boots are great at causing confusion, yes you get self knocked-down, but most of the time when I use it people I face really needs to think a sec or two to figure out why the hell I just went into the sky and landed somewhere else. + the small gap closer! (Rocket Kick) best engineer attack animation ingame aswell
And lastly, the nades, yes I do got a nade build aswell 30/20/0/10/10 with rifle, all the obvious choices if you aint going HGH which I really dislike. Flamethrower is good fun to use and it got great options for stomping and helping a downed ally with “airblast”
and “smoke vent”
Oh and and about being obvious, hell yeah! with the flamethrower you really make a precens “HERE COMES THE ENGINEER!”
Best regard Sapper Hertigun
You can swap infused precision out for precise sights (50% chance vuln on crit, fits with flamejet, fumigate, acid bomb) or rifled barrels (longer range on pistol and elixir gun skills)
Infused precision trigger all the time when I’m in FT + it allows me to stay with the kit longer if I want to, I mean I don’t have to swap to get the swiftness/vigor, but I know what you mean, I don’t have swiftness out of combat for example.
I do use Goggles sometimes aswell cause of the extra invul + immunity to blind ( a real thief killer ) but I like the rocket boots alot to, they could use some love for next patch though, all gadgets could.
Best regard Sapper Hertigun