Flamethrower specc, help me out here!

Flamethrower specc, help me out here!

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Posted by: Direksone.3867

Direksone.3867

Hi guys.

Currently I play a supporting healing Engi, but I wanna have another specc and gear next to it for roaming/dpsing and wvw. All of that combined yea! Doesn’t have to be top notch, just good stuff, fun to play.

Two questions: what do you suggest for me gear and trait wise with the focus on the Flamethrower. I wanted a Juggernaut, tough Engi that dishes out nice dps. I’m looking for ONE specc to cover: WvW and dungeon dps. This specc should be viable for both by the simply swap of a utility or trait or two. I HATE respeccing, but that’s another subject that it should be made easier or dual specc blablabla.

Was thinking this:
http://gw2skills.net/editor/?fcAQJAqelspSXHvSrF87IxoCeG0DAfX8K6xjp8kB-jwxA4uASQAoIgJwioxW8KiGr2GTDTEVDA-e

Simply swap out Always Prepared for Speedy Kits for Perma Switfness in WvW/Roaming. Always prepared is okay I guess for Dungeons.

I just made something up real quick, don’t know what exactly is viable so please help me out!

Also what IS the top DPS right now for Engineers? My guess is grenades, is this still true and what else is viable?

Blood And Metal is a guild on Gunnars Hold that is all about metal, punk,hard rock etc.. Join us!

Flamethrower specc, help me out here!

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Posted by: magical giant.8650

magical giant.8650

I got a good flamethrower build that works fine for wvwvw and dungeons AND spvp.
0 explosive
20 firearms, precise sights + juggernaut
10 inventions, stabalized armor
20 alchemy, invigorating speed + deadly mixture
20 tools, speedy kits + power wrench

the key abilities for the build is power wrench and juggernaut, you want to be close to your enemy but not so they can hit you so extra toughness and great access to cripple will help you kite melee and stay close to ranged (you get “Magnet pull” from toolkit works great vs ranged)

I use pistol / shield as weapons for the utility provided from the shield. Sigils Battle and Fraility

you want around 40-50% crit chance, 30% or more crit damage 1500 or more power, 1300 or more toughness (you get 200+ toughness when using flamethrower) about 20k hp is needed aswell and some condition damage for burn + bleed damage.

I got a mix of rampager and allstat gear to achieve this stat setup.

as it goes for runes I use “of the engineer” for 5% dmg + when using kits but I guess this is up to one and each.

utility skills:

healing turret great heal + condition removal for you and your allies + waterfield for combination chains.

toolkit magnet and prybar are great for damage and control throw wrench (toolbelt ability for aoe cripple + 100% chance projectile finisher, tip use napalm flamethrower 4# and throw wrench aoe cripple + burn)

rocket boots OR thumper turret I switch around depending on what situation I’m in, for dungeons thumper turret, wvwvw rocket boots. either you get aoe launch + stun break or 5sec burn and immoblize break, your choice.

and lastly of course the flamethrower!

I hope you find this build amusing if you try it out, personally, I love it!

/Sapper Hertigun Ruins of Surmia EU

“Existing Isn’t A Crime!” Franky – One Piece

Flamethrower specc, help me out here!

in Engineer

Posted by: DrMatt.9408

DrMatt.9408

https://forum-en.gw2archive.eu/forum/professions/engineer/Flamethrower-Elixir-Gun-Rifle-build/first#post2315813

try this or bits of it. ff, eg and rifle go really well together in a power build

Flamethrower specc, help me out here!

in Engineer

Posted by: Direksone.3867

Direksone.3867

Thanks Matt! Looks good, looking into that guide! Will make my own little adaptation trait wise, but gearwise etc. it looks good. Thanks!

Blood And Metal is a guild on Gunnars Hold that is all about metal, punk,hard rock etc.. Join us!