Flow and removing defenses.

Flow and removing defenses.

in Engineer

Posted by: tigirius.9014

tigirius.9014

I was thinking that while fighting in melee can be fun there’s no fluidity to our attacks. Instead of the Fkey flaming kick where is our thrust attack making us fly foreward to attack targets ahead of us sortof like a charge. We have some good attacks on the toolkit but they could be better. Sure we have a stun and a bleed, but why not make our attacks with the wrench cause confusion?

Also, piercing attacks don’t really do much imo, they just allow you to hit in a line. It would be nice if they actually took away some armor with each pistol shot, this would help the pistol dps problem out greatly that is if they don’t already have plans to increase the attack speed.

Balance Team: Please Fix Mine Toolbelt Positioning!