Forge - Power or Condi?
If I made a guess it would follow the same pattern as the reaper/berserker so
Brawler line
Condition line
Support/survival line
Seems too be the pattern so the weapon doesn’t limit you towards one style of play and condi/power/support will work with all our different kits in different ways could be a hammer engi that tanks and soaks up damage by using elixer gun and mortar kit fields, gadgets might offer use some cc and locking down single targets so our hammer can get the max burst, condi line might work well with elixers and fire fields for burning who knows.
In trailer hammer skills looks very burn-like.
Tekkit’s Workshop
I am hoping on power. However I wont cry about conditions too because they both need a proper melee way imo.
If it becomes power, I hope they change the class mechanic into something that has to do with kinetic energy or something. Building it up to make certain things stronger etc.
i hope it wont be limited to either, but if it is then i would like to see condi get a level of utility comparable to power because right now an engis extreme versatility is dependent on swapping in utility skills that are primarily power based when filling a role gap that is more important than maximising dps.
head here to discuss wvw without fear of infractions