Free BiS weapons for us? >_>

Free BiS weapons for us? >_>

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Posted by: Tolmos.8395

Tolmos.8395

Bundles from player skills (engineer kits, elementalist conjured weapons, warrior banners) now have base damage that is consistent with the highest rarity weapons available at the level of the player.

We’d still lack the additional stats that would come with such weapons, but the base damage would always be on par with whatever the best is.

Am I reading that correctly?

Free BiS weapons for us? >_>

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Posted by: xepaman.7892

xepaman.7892

“Weapons now continue to grant bonus stats while bundles are equipped.”

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Posted by: Sporadicus.1028

Sporadicus.1028

Not just that, but they lie completely. I had a rare weapon and I switched over to my FT. FT’s weapon value was less than the rare weapon, and rare two levels below the highest rarity (Legendary is what I’m assuming is the highest rarity).

Malkin Rawl – Charr Engineer, Tarnished Coast
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play

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Posted by: Terrahero.9358

Terrahero.9358

Not just that, but they lie completely. I had a rare weapon and I switched over to my FT. FT’s weapon value was less than the rare weapon, and rare two levels below the highest rarity (Legendary is what I’m assuming is the highest rarity).

Legendary = Exotic. Also, did you get in already? Im still patching.

After testing, my Attack does go down when going to a kit. But the stats apply.

(edited by Terrahero.9358)

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Posted by: Nirvana.8659

Nirvana.8659

Enlight me pls…i’m not understanding,i my patch download is slow…so i still can’t test it:

Bfore this patch,when equipping a kit , my stats were : -400 attack ,-6%+ precision and -300 toughness

So now what is going on? will i still lose this points?

I apologize for my english.
Engineer : Charliengine
Engineer : Brother Thompson

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Posted by: Terrahero.9358

Terrahero.9358

all stats on your weapon persis. So your toughness, precision and power s still there.

Weapons also have inherent weapon damage. This is supposed to scale upto the highest available for your level, so Exotic level if you are lv80. It doesnt do that, im not sure if it doesnt work at all or only works partially.

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Posted by: coglin.1496

coglin.1496

yeah but out “attack” stat still goes down. Sometimes that is the important one. Otherwise, condition damage is handy to have roll over for condition based engies though. As well as various other stats.

I would have really liked to see the “damage” rating of weapons carry over as well.

Poor craftsman blame their tools. Poor players blame their Engineer.

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Posted by: Anymras.5729

Anymras.5729

One theory I’ve seen mentioned about the weapon stats has to do with which weapon Kits match; it seems that the general idea is that the reason kits still deal less damage than some people’s weapons is that they’re matching the weakest available weapon.

For example, my Engineer uses an Exotic Pistol and Shield. When I equip a Kit, whatever the Kit may be, it doesn’t change anything (statwise, obviously) except that my Reinforced Shield trait deactivates, leaving me without a little bit of Toughness. Were I to be using a Rifle, it’s possible that my Attack would decrease upon equipping a Kit.

Edit: Upon testing, using a level 1 Rifle, Shield, and Pistol, this theory of the scale-to-the-weakest-of-the-highest-rarity seems more likely.

Numbers involved: With level 1 Rifle, my attack was 2,122; upon equipping a Kit, my attack rose to 2,933. With level 1 Pistol/Shield set, my attack was 2090, and rose to 2,932. Discrepancy is likely due to Rifle having 1 point more Power bonus than the Pistol/Shield set. Using my usual set, no change was noticed except for the expected drop of Toughness.

(edited by Anymras.5729)

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Posted by: Usagi.5627

Usagi.5627

Numbers involved: With level 1 Rifle, my attack was 2,122; upon equipping a Kit, my attack rose to 2,933. With level 1 Pistol/Shield set, my attack was 2090, and rose to 2,932. Discrepancy is likely due to Rifle having 1 point more Power bonus than the Pistol/Shield set. Using my usual set, no change was noticed except for the expected drop of Toughness.

That’s interesting.. I wonder if there was a ninja patch overnight.. because when I went to bed my usual gear gave me 2900ish attack with rifle and 2700ish with FT/grenades (sorry can’t be more precise at work). …but it definitely wasn’t working as intended. But seeing several threads now that imply it IS working… if so.. yay!

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Posted by: Terrahero.9358

Terrahero.9358

Did you use a lv1 character?

Because kits would already scale up. But to a level80 WHITE weapon. So yes, using a lv1 white weapon and then switching to a kit should then result in getting more attack if your character is higher then lv1.

What should be looked at is, if you are lv80 and you have an Exotic weapon (highest level rarity) and you switch to a kit, you should NOT lose any attack. However, you do. So the kit does not scale upto a lv80 Exotic weapon.

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Posted by: Anymras.5729

Anymras.5729

When using Pistol and Shield, no attack power is lost, was the point of the thing I tested. Think you’ll lose some attack using Rifle, due to the way it was implemented.