Fresh 80 LF help with Flame-thrower Build

Fresh 80 LF help with Flame-thrower Build

in Engineer

Posted by: MercyMi.3124

MercyMi.3124

Hiya,
This is my first level 80 character in guild wars and I’m completely lost. I’ve looked at guides and though I’ve read there are more powerful builds, I really love the flame-thrower and want to play around with that.

I intend to play PvE and a little WvW, can anyone help me out with what kind of traits I should be going for? Of-course I’ve taken Juggernaut but I’m not really sure where to go from there. Are there any other traits that are must haves for this kind of build?

Also I’m completely confused about what gear to use and where to get it?
I read somewhere about flame-thrower wanting condition damage and then elsewhere that I should be going assassins set and then another guide saying to go for celestial gear? What activities should I be doing to acquire a specific set of gear? I have no clue how or where to get Celestial gear, but I did like the sound of a more balanced set.

Can anyone point me in the right direction? My brain hurts.

Fresh 80 LF help with Flame-thrower Build

in Engineer

Posted by: Dimes.6024

Dimes.6024

traits see: https://wiki.guildwars2.com/wiki/Flamethrower

celestrial is crafted armor http://wiki.guildwars2.com/wiki/Celestial_Intricate_Gossamer_Insignia

item stats table http://wiki.guildwars2.com/wiki/Item_nomenclature#Triple_attribute

FT as main weapon kit primary is about Power-based damage

Set’s of gear are aquried from Trading Post (easy but costs u gold), from dungeons currency(http://wiki.guildwars2.com/wiki/Dungeon), from craft, from rare open world and wvw chests and random drop

(edited by Dimes.6024)

Fresh 80 LF help with Flame-thrower Build

in Engineer

Posted by: Bloodgruve.6038

Bloodgruve.6038

FT isn’t bad but as most kits go you don’t want to camp it. With Engi you want to cycle through all your highest damaging abilities, which we can do due to the lack of weapon swap cooldown.

For PvE 4/6/0/4/0 or 2/6/0/4/2 or 6/6/0/0/2 may work well. Speedy Kits is really nice. Rifle/Healing Turret(Med Kit if you don’t have Speedy Kits trait)/FT/Elixir Gun/(your choice)/Supply Crate. Cycle through Rifle 3,5/5, FT2/2 and EG4 for bigger damage. FT auto is good for bunches of targets, Rifle is good for single targets.

FT in WvW is risky. Auto attacking a group with Retaliation may just kill you..

Like Dimes said FT is power based. Pistol and Elixir Gun are Engi’s Condition weapons. Grenades benefits from both Power and Condition. Power is the go-to PvE stat currently but may change in HoT. Berserker’s/Assassin’s gear is what you want to use in Dungeons. You’re sorta squishy but that’s not a problem with experience. I have a set of Knights gear that I run with sometimes too. Celestial is good when you need more survivability in WvW.

In Dungeons you’ll want to be familiar with 6/6/0/0/2 Grenades with Zerker gear.

“Real knowledge is to know the extent of one’s ignorance”

Fresh 80 LF help with Flame-thrower Build

in Engineer

Posted by: santenal.1054

santenal.1054

For pve i use this (berserker) FT build:

http://gw2skills.net/editor/?fdAQFAUlUUpWrlcxdLseRCdBNyp0FQOgFIyFWkPFAA-T1BFABIp8r6LAQa6IA4BAUo6Pis/wVKBDAgAszAAkCgclRA-w

As already been said you should try to rotate through your high damage dealing attacks (flame blast, blunderbuss, jump shot, throw wrench, pry bar and acid bomb) and not camp the same kit all the time (making Juggernaut pretty useless).

For WVW you might want to use protection injection over invigorating speed and replace a sigil with sigil of energy. mango pie is also a fun (and cheap) food to use.