Fun little fact about overcharged shot

Fun little fact about overcharged shot

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Posted by: NaturalPortman.9562

NaturalPortman.9562

If you have stability you do not fall over.

Have a good day

(im a girl btw)

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Posted by: GoZero.9708

GoZero.9708

Too bad Engineer can’t stability.

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Posted by: Sporadicus.1028

Sporadicus.1028

Not reliably, anyway. Elixir S can be tossed for Stability or Stealth, but . . . Well, it’s an RNG.

Malkin Rawl – Charr Engineer, Tarnished Coast
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play

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Posted by: GoZero.9708

GoZero.9708

Not reliably, anyway. Elixir S can be tossed for Stability or Stealth, but . . . Well, it’s an RNG.

Hardly anything like Stand Your Ground, Armor of Earth or Dagger Storm.

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Posted by: Sporadicus.1028

Sporadicus.1028

Exactly my point.

Malkin Rawl – Charr Engineer, Tarnished Coast
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play

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Posted by: Rozbuska.5263

Rozbuska.5263

Yea we are too OP for stability

Tekkit Mojo – Engineer
Tekkit’s Workshop

Fun little fact about overcharged shot

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Posted by: GoZero.9708

GoZero.9708

Yea we are too OP for stability

Ironically, it’s also our bane.

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Posted by: elyan.5189

elyan.5189

If you have stability you do not fall over.

Have a good day

You can also “break fall” by hitting your stun breakers (eg goggles) as you fall to cancel the self knockback.

My big question for all you engineers out there is:
Since our skills have self stuns (overcharged shot and rocket boots) which we can stun break out of, does wearing full Melandru set and consuming food that -stun duration help us recover from these 2 skills’ side effects faster?

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Posted by: Casia.4281

Casia.4281

It should.

should try it and see how that feels in play.

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Posted by: elyan.5189

elyan.5189

It should.

should try it and see how that feels in play.

I did and it is inconclusive. Due to:
1) Lag as I play from Asia
2) placebo… I “felt” it make a difference but I think I wanted it to feel that way maybe?

May make Melandru set one of the most useful set for us if that’s true.

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Posted by: Numot.3965

Numot.3965

Team up with a hammer guardian with “stand your ground!” and watch people crumple to your excessive control.

The self knockback isn’t bad though since you can use it to maintain spacing and avoid things.

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Posted by: GoZero.9708

GoZero.9708

Team up with a hammer guardian with “stand your ground!” and watch people crumple to your excessive control.

The self knockback isn’t bad though since you can use it to maintain spacing and avoid things.

Not to mention its self-stun doesn’t last nearly as long as the Rocket Boots and sets up a good Jump Shot or Grenade Barrage.

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Posted by: Numot.3965

Numot.3965

If you’re quick enough you can: overcharge shot →grenade barrage → jump shot.

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Posted by: Istarien.3147

Istarien.3147

If you’re quick enough you can: overcharge shot ->grenade barrage -> jump shot.

You’re better off running to your target, hitting jump shot in melee (for both takeoff and landing damage), blunderbuss, and THEN overcharge shot to get out of dodge.

Isti (Engineer) | Niphredyl (Guardian) | Istra Ironfang (Necro) | [LotD] | Blackgate

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Posted by: Choops.3710

Choops.3710

If you’re quick enough you can: overcharge shot ->grenade barrage -> jump shot.

You’re better off running to your target, hitting jump shot in melee (for both takeoff and landing damage), blunderbuss, and THEN overcharge shot to get out of dodge.

I do this all the time. Usually Blunderbuss first, then Net Shot to keep them there for the Jump Shot take off and landing, then the OC shot. Works like a charm.

Pikachoops – Engineer, Fort Aspenwood

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Posted by: Esrever.8613

Esrever.8613

If you’re quick enough you can: overcharge shot ->grenade barrage -> jump shot.

You’re better off running to your target, hitting jump shot in melee (for both takeoff and landing damage), blunderbuss, and THEN overcharge shot to get out of dodge.

I do this all the time. Usually Blunderbuss first, then Net Shot to keep them there for the Jump Shot take off and landing, then the OC shot. Works like a charm.

I do:
netshot, jumpshot for damage and vulnerability, blunderbust for damage, grenades for damage and then overcharge to clear distance. By this this, you can probably netshot again.

sllaw eht no nettirw gnihtemos saw ecno ereht

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Posted by: Lord Aargadon.4135

Lord Aargadon.4135

If you use overcharge immediately after being ressed I believe the invulnerability prevents you from launching. Also since RB and OS are both selfstuns, they activate related traits…