[GUIDE] CeiMash's Guide to the Dodgemaster

[GUIDE] CeiMash's Guide to the Dodgemaster

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Posted by: Dirame.8521

Dirame.8521

http://youtu.be/9nTiNy8I_8M

Hey guys, just plugging my guide video for the Engineer here. In my guides I take a look at different builds every week and this week I take a look at the dodgemaster build for the engi which is all about evading and dodging repeatedly throughout a fight. This build can be used to run the orb in Spirit Watch to a cap point and can also be used to tank a point through a combination of dodging, knockbacks and well timed blocks.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[GUIDE] CeiMash's Guide to the Dodgemaster

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Posted by: Dirame.8521

Dirame.8521

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[GUIDE] CeiMash's Guide to the Dodgemaster

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Posted by: Grackleflint.4956

Grackleflint.4956

Hi Dirame,

I’ve wanted to make a build like this for a long time, but never thought of using Runes of the Adventurer and Med Kit swap. Thanks for the cool videos and guide.

Do you ever use Elixir R to chain multiple dodges or do you save it for stun breaks only and consider the Endurance refill a bonus? It seems weird to have a stun break come with endurance refill since stuns usually happen as openers when our Endurance is full already.

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Posted by: Dirame.8521

Dirame.8521

Hi Dirame,

I’ve wanted to make a build like this for a long time, but never thought of using Runes of the Adventurer and Med Kit swap. Thanks for the cool videos and guide.

Do you ever use Elixir R to chain multiple dodges or do you save it for stun breaks only and consider the Endurance refill a bonus? It seems weird to have a stun break come with endurance refill since stuns usually happen as openers when our Endurance is full already.

Hey Grackle,

I save it for stun breaks but I also use it when I know I’m going to need a few more dodges to get out of the red zone.
The self-revive can also be a pain for people to deal with when coupled with a Big’Ol Bomb which is on a 20s cooldown with this build.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[GUIDE] CeiMash's Guide to the Dodgemaster

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Posted by: Grackleflint.4956

Grackleflint.4956

I decided to play your build last night exclusively in Spirit Watch to run orbs, and now I see what you mean.. The decision of whether or not to use Elixir R is very dependent on the situation.

Also, I have to say I was shocked at how good this build is at staying alive. I had a d/d ele glued to me for an entire Spirit Watch game and they couldn’t prevent me from running the orb. I could even pick up the orb in the middle of a huge melee by dropping Big Ol’ Bomb, popping Gear Shield to weather the beatings, and then snatching the orb after everyone got knocked on their butts. This was TOO much fun.

This build also has the added ability to put out some decent burst which seemed to take people by surprise. Magnet>Pry Bar>Static Shot>Concussion Bomb was my go-to opener and it’s a solid one.

I’m still trying to find a good second sigil to compliment the build. We have to be careful to avoid sigils that could potentially put Sigil of Energy on cooldown. That leaves us with Permanent or On Kill sigils to choose from. Not a huge complaint, but I wish there were more options.

One more feature of the build was it’s ability to catch, slow, and kill other orb runners. With multiple dodges, positioning was easily achieved to take advantage of my bombs, knockbacks, and cripples. Dodge rolling to place myself in the perfect position to knock someone back into my team with BoB or Magnetic Inversion, or to cripple them with Box of Nails or Glue Bomb was great added utility.

Thanks for putting together a fun and effective build, even if it only shines on one map for now. I’m actually considering using this in WvW since a lot of our effectiveness as Engineers in that mode is arriving at our destinations alive and quickly. Also—zergs find us so delicious.

[GUIDE] CeiMash's Guide to the Dodgemaster

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Posted by: Tyaen.5148

Tyaen.5148

What do you do for condition removal?

Tyyaen – Engineer (80) [SS]
http://camelotunchained.com/v3/

[GUIDE] CeiMash's Guide to the Dodgemaster

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Posted by: Grackleflint.4956

Grackleflint.4956

The only condition removal I had was Drop Antidote (Med Kit #4), and I did just fine. Backpack Regenerator provides 125 health per second which is a good form of condition damage mitigation. Bandage Self is on a 14 second cooldown thanks to 30 points in Tools for increased Tool belt recharge rate. Between that and Drop Bandage I had plenty of healing. Now, I’ll be honest, I didn’t feel like I ran into many dedicated condition builds over the couple of hours I played, so maybe conditions is this build’s counter.

It also could have been the fact that I didn’t stand still very long (at all really) and didn’t fight on capture points where you’ll see a lot of condition (bunker buster) builds fighting: Well Necros for example.

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Posted by: Dirame.8521

Dirame.8521

@GrackleFlint

You’re welcome. The build also works in other maps as well. In my vid I do show the two ways to spec it. The second way was mainly for other maps.

@Tyaen
The update to the build in the link above tackles that to a degree but doesn’t eliminate it completely. The only true way to deal with condition damage characters, is to cleanse and CC. If they stay out of your reach, there is no way you will survive against them.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[GUIDE] CeiMash's Guide to the Dodgemaster

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Posted by: Grackleflint.4956

Grackleflint.4956

@ Dirame: I’ll be sure to look at the second build.

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Posted by: Riojin.2649

Riojin.2649

I know that this build has been tailored for running orbs but I love the bomb tool combo and have been trying to make it work in wvw. A lot of aspects of this intrigued me. Any possible uses in wvw

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Posted by: Grackleflint.4956

Grackleflint.4956

@Riojin: I was just going to ask Dirame what stats and food he would use in WvW.

Hey Dirame! Do you have any interest in adapting this build for WvW? You’ve got a couple of interested Engineers here. Evasioneers, unite!

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Posted by: Dirame.8521

Dirame.8521

Well I’ve never played in WvW and in order to accurately say what you can do with this build in WvW, I would actually have to be a player of WvW.

But, thinking about it, I think you can use this http://gw2skills.net/editor/?fcAQJAqel0pic3zy5F17IxoHdW0bW0jKbZK/pgcB-ToAg2CoI0SplTLjWStsaNWY+B

The idea is, you stealth yourself using combo fields or you have a friend stealth you, then you run into the zerg with double speed, knock everyone down with slick shoes and drop bombs on them, immob them first then unleash the rest. You can them proceed to be a pain in the kitten to kill by dodging repeatedly and stealthing yourself using the combo fields. Your friends can then clean up whilst everyone is focused on killing you.

The foods I would use are; Bowl of Orrian Truffle and Meat Stew, I would also take Mango Pie if they can be used alongside each other and Master Tuning Crystal.

There might be other foods that I haven’t paid attention to but these are the ones that jumped out at me.

The build is just me formulating ideas. You guys who play WvW would be better at figuring out what would work and what wouldn’t.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

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Posted by: Riojin.2649

Riojin.2649

Hmmm I run pure condition damage with a similar build, (an extra 10 points in explosives) wich are Toughness, precision, cond armor and power, vit, Cond jewels. Do bombs work better with power or condition damage?

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Posted by: Grackleflint.4956

Grackleflint.4956

I’ve participated in a lot of WvW. I think you have a great start here—very good actually—for someone who has never played WvW. Please keep in mind that these are my opinions and thoughts on good WvW builds vary. Unless you are a roamer (ganker/duelist) your main focus should be surviving. That’s what makes me think that this build is solid for WvW. With the abilities to chain six dodges and have permanent swiftness this build will get you to your destination fast and in one piece. You want to be with a group whether they’re building siege engines for offense or defense, hitting camps and caravans, or flanking an enemy group. This build will excel at running supplies from camps to nearby towers and keeps; something I find myself doing often.

I like the food choices. Do you happen to know how many seconds of stealth you can achieve with this build? Using combo fields to grant stealth to you and nearby teammates can be useful, but diving into zergs with this build might not be the best idea. If you can grant over 10 seconds of stealth with just Smoke Bomb, Big Ol’ Bomb, Detonate Turret, and Magnetic Inversion, then you might have something here. I’ll play around with it and let you know how it goes.

A few final notes for now:
*Sigil of Water’s tooltip is incomplete. It should say 30% chance to heal nearby allies on a critical. With an 8% crit rate it might be time to find a new Sigil for that second slot. I’m leaning towards Sigil of Impact. It provides a 10% dmg bonus vs. foes that are stunned or knocked down. Between BoB, Magnetic Inversion, and Slick Shoes this could be quite a nice damage boost. Also, enemies are getting knocked down and stunned by your allies often in big team fights.
*I would drop Cleansing Formula 409 for Cloaking Device. There is currently no cooldown on Cloaking Device, and the amount of times I get immobilized in WvW makes me go into stealth more than a thief.
*I understand that this build needs blast finishers for stealth, but losing Med Kit seems to really hurt the 6/6 Runes of the Adventurer bonus.

Thanks for the inspiring build. I’m sure it will continue to be fun to play with.

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Posted by: Tyaen.5148

Tyaen.5148

I play(ed) WvW almost exclusively. After the last patch I went in to test a confusion stacking build the uses Tool Kit, Bomb Kit and P/S. Since ANet still hasn’t fixed culling and lag I couldn’t properly test. There is definite potential to adapt the condition side to evasion any rely on confusion and the harder hitting offensive tools.

Post March 26th this will definitely be the first thing I test.

Tyyaen – Engineer (80) [SS]
http://camelotunchained.com/v3/

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Posted by: Dirame.8521

Dirame.8521

Hmmm I run pure condition damage with a similar build, (an extra 10 points in explosives) wich are Toughness, precision, cond armor and power, vit, Cond jewels. Do bombs work better with power or condition damage?

While there are some CRAZY cool things you can do with the bomb kit whilst going with power, I believe the best uses come from condition damage but again, your mileage may vary.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

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Posted by: Goloith.6349

Goloith.6349

Hmmm I run pure condition damage with a similar build, (an extra 10 points in explosives) wich are Toughness, precision, cond armor and power, vit, Cond jewels. Do bombs work better with power or condition damage?

The answer is power. The #1 skill from bombs do the most direct damage out of all weapons/kits in the game. If you’re just using the kit for #2-5 then condition build would benefit if you stack duration.

i7 920 OC 4.2Ghz, 2x 6970s in Eyefinity mode
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)

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Posted by: Riojin.2649

Riojin.2649

@Goloith and Dirame thanks for the input. I will use a power set and a condition set since with these traits they are very interchangeable. I tested my build today with slick shoes and holy god all mighy It was such a blast. Magnet pull>switch to bond kit and activate slick shoes and go 2..5..3..BoB..tool kit 3.(wait for them to go flying) pistol 3..2..1 super speed…bombs all over again is priceless.. It’s a lot I know but that’s how all my 1v 1 s went. And I won a lot of them. You can escape reeeeealy well with so many dodges. To shield. Shiels 5 and super speed.

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Posted by: Dirame.8521

Dirame.8521

And unfortunately, because you decided to make me go do research on bombs, I’ve found some pretty cool things. Look out for a new build in the coming weeks.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Riojin.2649

Riojin.2649

I can’t wait! Ill be doing more research myself and we will compare notes haha

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Posted by: Grackleflint.4956

Grackleflint.4956

And unfortunately, because you decided to make me go do research on bombs, I’ve found some pretty cool things. Look out for a new build in the coming weeks.

Who was it that posted the image of a 13K Big Ol’ Bomb crit? I need to see that again, and know how in the hell it was achieved.

Oh, btw—I had some pretty terrible Runes in my WvW gear (full Carrion exotics) and decided to throw 6 Runes of the Adventurer in it. I went into WvW with Med Kit, Bomb Kit, Tool Kit, and Slick Shoes. I have to admit, Slick Shoes is a lot better than I gave it credit for. Also, Sigil of Impact is great in WvW team fights. Enemies are so often knocked down and stunned in big team fights it’s like a Sigil of Night that’s always on. LOVE IT. I can also knock them down with Magnetic Inversion, Big Ol’ Bomb and Slick Shoes, and even get the occasional stun with Static Shield followed up by a Pry Bar to the face.

The up time of swiftness and number dodges helped me make some escapes that I wouldn’t have otherwise. All in all, this build is very well suited to WvW. It’s the Tank Kat’s evasive cousin, and delivers a bit more damage to boot.

-Bodge Cogswell, Evasioneer

(edited by Grackleflint.4956)

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Posted by: Tyaen.5148

Tyaen.5148

Just tried this out in WvW a bit. I really like the potential.

Tyyaen – Engineer (80) [SS]
http://camelotunchained.com/v3/

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Posted by: Riojin.2649

Riojin.2649

I just came back form testing this in full zerk gear/ trinkets (crazy I know) but ppl r dead so fast that I dont even care. Rifle 1 until they stupidly dodge twice then magnet pull, prybar (6.2k crits), slick shoes and spam bombs until they decide to dodge. by then its a matter of net turret and rifle 5 and 3 to finish the job. the dodges offset my frail body quite nicely. I want to get that 13k BoB though….

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Posted by: redslion.9675

redslion.9675

I tried it: Adrenal implant and Vigor don’t stack together.

Probably the best idea would be to use vigor, swiftness, runes of the adventurer and sigil of energy into a damage-oriented build.

Considering the objective would be spending most of the time dodging, probably the most suited build would be static discharge burst. But maybe conditions can work as well. But at that time Elixir H would be antisynergistic with rune of the adventurer

And I think you’d need something to make sure you can’t get bursted down by thieves that you don’t see coming: if you are downed, you can’t dodge. AND something that can be a good escape from immobilize, other than Overcharged Shot.

You will never be able to know what an engineer is going to do next…

because he doesn’t know it himself

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Posted by: Dirame.8521

Dirame.8521

Adrenal Implant and Vigor don’t stack but the moments where you are too busy executing something to switch weapons, you’ll have the 50% endurance regen.

In WvW, yea a damage build with these runes would work but in SPvP, probably not. For conditions, you don’t need HGH to might stack if that’s the build you speak of when you think conditions.

About Immobilize, my update to the build tanking build tackles that by using Cleaning Formula 409 but really when immobilized you can just throw down elixir R and it will remove it or you just block with gear shield for the duration of the immob.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Dirame.8521

Dirame.8521

http://youtu.be/ldIyZS_KR50

Should have posted that a long time ago but that’s a video of a full match of me playing the Evasioneer.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Grackleflint.4956

Grackleflint.4956

Hey Dirame, (or do you prefer CeiMash?)

I’ve been playing the Evasioneer build in Spirit Watch all week and having very good results. I made one change that I want to share with you. I swapped out Supply Crate for Elixir X. The great thing about using Elixir X as an orb runner (or when attacking the enemy runner) is that it doesn’t matter what form you take.

Brute offense: If you have the orb, now you have a much larger health pool, 20 seconds of stability, and the ability to knock down enemies in your path. You can also use Dash as a form of mobility if enemies are between you and your capture point.

Brute defense: What can I say here. The amount of control this gives you over an enemy orb runner is just unreal. If they don’t have stability, they’re screwed.

Tornado…sigh…this is awesome. The reason I swapped into Elixir X is I saw our Elementalist pick up the orb and transform knock all of the enemy players off of the bridge on the way to Bear.

You can also become super support for a fellow orb runner if someone else wants in on the action.

Anyway, give it a try. I’m positive you’ll like it.

p.s. The key to getting the most out of these two forms is to know when to cancel out of them. Sometimes having access to your blocks and heal is way more important than tossing enemies around.

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Posted by: Dirame.8521

Dirame.8521

Yea, thanks for that. It has occurred to me to take it before but I never followed through with that. Also you just gave me the answer to my stability problem. Good stuff.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Grackleflint.4956

Grackleflint.4956

You’re welcome.

Enjoyed the gameplay video, btw. Thanks again!

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Posted by: Dirame.8521

Dirame.8521

Hey Dirame, (or do you prefer CeiMash?)

Oh and I don’t mind either way. Would’ve liked to have just one name but circumstances didn’t allow.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Dirame.8521

Dirame.8521

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash