Grenades damage

Grenades damage

in Engineer

Posted by: tigirius.9014

tigirius.9014

So I was in Fire Heart Rise and I was helping Lyon with his experimental grenade kit and I noticed a huge difference in damage vs my kit with explosives as the focus of my spec.

Each tick of the single grenade that I was throwing was 1711 for the #1 ability. For my grenade kit it’s 830 (adding two together, if i turned on the extra grenade trait it was 1126).

Each #2 ability (which is the burning grenades btw, with Lyon’s kit hit for 1812 noncrit.
Mine hit for 2 grenades for 330 = 660.

The kit had a couple of grenades I’m very surprised we don’t have. But that’s beside the point. It amazes me everyone thinks this is perfectly normal. It’s sad when a kit from an npc for heart quest does more damage then the kit the class is actually supposed to use and specialize in.

When using my grenades it took a total of 10-11 attacks to kill the same elemental as I killed with the npc’s kit that only too 5-6.

Can we make it work properly for PVE again. All we’re asking for is that explosives actually do appropriate damage. Grenade and Bomb kits haven’t worked properly for a long time now.

Balance Team: Please Fix Mine Toolbelt Positioning!

Grenades damage

in Engineer

Posted by: Maimakterion.5940

Maimakterion.5940

Interesting point given that everyone else boasts hugely about the power of grenadiers…

Grenades damage

in Engineer

Posted by: Kamahl.3621

Kamahl.3621

It’s a heart quest, there’s plenty where you get some overpowered mechanic to do it.

This one just had grenades we can’t normally access. Not much else to discuss about it really.

Grenades damage

in Engineer

Posted by: Rengaru.4730

Rengaru.4730

Theres also a “Frost Thrower” at Mount Maelstrom that uses the same mechanic as the Flamethrower, just way stronger.
I really wish we could trade for those weapons, but they are pretty overpowered I guess.

Grenades damage

in Engineer

Posted by: tigirius.9014

tigirius.9014

Well there was one i thought was interesting it only have three buttons on it and it was for cleaning up the environment but WOW did it do soooo much more damage and was more effective then the Elixir gun that takes about 30 hits to do any damage close to killing any mobs especially with the cond damage nerf we’ve experienced where burning is the only thing viable anymore.

Balance Team: Please Fix Mine Toolbelt Positioning!