Grenades in water and out

Grenades in water and out

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Posted by: Mighty Favazz.1546

Mighty Favazz.1546

I just got thru a misson where I was sometimes in water and sometimes out. Using grenades in water is gravy and in my opinion a little OP- not that I’m complaining.
But having to move between water and land with grenades is just difficult.
Going from an auto-target to a ground target is silly.
If they are ground targeted for balance, then I suggest change them to how water battle works and find another avenue for balancing.

In short: No skill (or set of skills) should function differently based on terrain.

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Posted by: Kriaser.8041

Kriaser.8041

It seems your problem is just the ability to throw grenades properly while on ground. If you haven’t tried it, disable Fast-Cast Ground Targeting in your options. It’s in general options (F11) and it’s the second from last option.

This will enable you to quickly throw grenades at where your mouse cursor is at. It takes a little getting used to (I ended up not liking it due to how hard it can be to judge when using uphills) but it can be very useful while kiting.

Also, area targeting underwater would be too difficult to manage, and I very much like being able to use grenades underwater because I’m traited for grenades.

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Posted by: Kryil.6045

Kryil.6045

I just got thru a misson where I was sometimes in water and sometimes out. Using grenades in water is gravy and in my opinion a little OP- not that I’m complaining.
But having to move between water and land with grenades is just difficult.
Going from an auto-target to a ground target is silly.
If they are ground targeted for balance, then I suggest change them to how water battle works and find another avenue for balancing.

In short: No skill (or set of skills) should function differently based on terrain.

Sorry but that’s total gibberish. Since you simply CAN’T (CAN’T (CAN’T)) target the ground underwater it’s impossible to not change skills underwarter unless you remove ALL ground targeted spells. Please, just think a second before you post complete nonsense.

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Posted by: Mighty Favazz.1546

Mighty Favazz.1546

Thanks for the replies guys but I think you misunderstand, I’m not asking for ground targeting in the water, I realize how awkward that would be. I’m asking to have the ground target removed and have the grenades work on land as they do in the water.

Kriaser, this is how I personnaly use grenades and moving from water to land is difficult when using grenades as such.

Kryil, please try to read and understand the OP before replying(second to last sentence). I know it can be hard sometimes.

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Posted by: Earthmonkey.4326

Earthmonkey.4326

Grenades UW are pretty OP, and I think you’d end up seeing a significant nerf to ‘nades if they were given UW’s targeting, on land.

That said, I do think that Grenades need to be looked at on-land.. Their skillcap is so much higher than anything else in the game, especially in sPvP, it’s pretty ridiculous.

Personally, I’d like to see what happens if they increase the grenade’s projectile speed enough so that you aren’t leading 500ft at near-max range just to hopefully hit somebody on-the-move.

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Posted by: Rhebo Alo.2019

Rhebo Alo.2019

Personally, I’d like to see what happens if they increase the grenade’s projectile speed enough so that you aren’t leading 500ft at near-max range just to hopefully hit somebody on-the-move.

September 15, 2012 21:03

i have to agree with you on the leading your target with Grenades Earthmonkey but i kinda like being All Powerful OP probably just me im simple

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Posted by: BLUcorp.6970

BLUcorp.6970

I think it would a fantastic addition to the grenade kit to make the #1 skill Auto-attack AND act like it does underwater. I can understand wanting to keep the “utility” grenades as ground targetable, but it would at least be amazing just to get our Grenade, and maybe Shrapnel and Flash as on-target abilities instead of ground-targeted.

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Posted by: DesertRose.2031

DesertRose.2031

Grenades on land offer a completely different play style than any other weapon, and once you get the hang of it they become absolutely amazing.

If you want to be able to auto attack use a Rifle or Pistol.

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Posted by: Mighty Favazz.1546

Mighty Favazz.1546

BLUcorp:
I don’t think it’s a bad idea, however, it still doesn’t reach the core of my crux of having to use a kit differently between two different terrains.

DesertRose:
I have the hang of them on land. I have the hang of them under water.
The issue is when I am bouncing between the two terrains during the same battle. It’s awkward and in my opinion, should be reworked.

In the mission I was running, I was under water and using grenades. Then I emerged from the water but there was still water on the ‘floor’. Where I got lost was the targeting circle fell below the water and with all the effects, I missed it and my grenades were well off target because I thought I was still in auto-target mode.

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Posted by: BLiTZ.2630

BLiTZ.2630

Should be able to toggle GTAoE to center on your current target. Other games have this. Also, mouse moving which is far superior than keyboard turning, is very tough when you most point the mouse someplace fast casting enabled or not.

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Posted by: Cameirus.8407

Cameirus.8407

Grenade 1 should be cast on target, if only to save my 1key from imminent failure.

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Posted by: Killthehealersffs.8940

Killthehealersffs.8940

Mix feelings :P
If they make Grenade 1 auto-fly-to-target they will have to drasticly reduce the damage :P
I dont belive they want an attack to do 1200-1400 no crit (with 3 grenades) + with the mobility of the enginner :P

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Posted by: Lyuben.2613

Lyuben.2613

Why not make grenade 1 range of 600 naturally, and 750 with grenadier but player targeted.

Vibor Bauman- Level 80 Engineer- Gandara

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Posted by: Akaikos.9613

Akaikos.9613

well, im running dungeons with grenadier build and i think we need a hard-cast or spam button just like the necro staff skills. Not because i dont know how to use greandes, but because after 3 hours strait of farming i cant feel my fingers anymore