Grenades with HGH?

Grenades with HGH?

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Posted by: chubs.4801

chubs.4801

Hi I am a new level 80 and am undecided on a build that is good all around. I am trying to find a build that works well for solo/group pve and some WvW.

I want to use grenades because they are good. I am undecided on whether to take HGH with them or not. Is HGH really what makes nade damage high? Also is 6/6 Rune of Strength the way to go with HGH?

Grenades with HGH?

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Posted by: TheGuy.3568

TheGuy.3568

Basic build

Put another elixir in the last spot or utility skill.
Last 10 points are up to you.
From a general standpoint since you’ll have many boons as it is boon duration can be better than might duration solely but ymmv.

6/6 strength runes is not necessary or suggested.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

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Posted by: XelNigma.6315

XelNigma.6315

Yup, everyone uses HGH and grenades. I dont so I dont know the details of what goes into maxing HGH builds. But its a standard build.

Grenades with HGH?

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Posted by: OreoWolf.9564

OreoWolf.9564

I personally run a different varient of the classic HGH nade build. Utilities are pretty much the same of course, but I prefer to use an offhand pistol instead of shield (I only find shield worth using when your using heal turrent/bunkering with bomb kit). I use rampagers amulet, 6 runes of nightmare, sigil of battle and sigil of burning(w/e the one with 10% burn duration is) for 50% uptime on burns.

Survivability comes from chill grenades and some of your utilities. Don’t always pop everything offensively, especially your control abilities. It hard counters the current regen meta (gotta love stacking 50+ seconds of poison on warriors…) and its weakness mostly lies in the fact you typically don’t have speedy kits.

90% of thieves are a joke to kill, and a nicely timed chill nade to the face ensures a kill

I personally have great success with the build, and although bomb kit with rabid amulet and heal turrent is probably more viable, the game is still about the fun you have in the end.

Grenades with HGH?

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Posted by: TheGuy.3568

TheGuy.3568

@OreoWolf read OP lol. “solo/group pve and some WvW.”

That being said there are lots of variations though generally the point is to maximize might gain in some way shape or form. If you have no strong boon duration in most cases it would be best to put the points elsewhere.

My personal build uses rifle and hybrid stats. You can run it whatever way you like though it is best to make sure you are keeping your might stacks up.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

Grenades with HGH?

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Posted by: ellesee.8297

ellesee.8297

you can go either 30/10/0/30/0 for more condi damage or 30/0/0/30/10 for permanent swiftness. you can choose rifle and berserker gear or p/p rabid or rampager gear. i use 2 monk, 2 water, and 2 pirate runes instead of full might duration. personal preference. it’s a 10% less duration for might but 30% more duration for all other boons.

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(edited by ellesee.8297)

Grenades with HGH?

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Posted by: Alkaholic.3875

Alkaholic.3875

I personally run a different varient of the classic HGH nade build. Utilities are pretty much the same of course, but I prefer to use an offhand pistol instead of shield (I only find shield worth using when your using heal turrent/bunkering with bomb kit). I use rampagers amulet, 6 runes of nightmare, sigil of battle and sigil of burning(w/e the one with 10% burn duration is) for 50% uptime on burns.

Survivability comes from chill grenades and some of your utilities. Don’t always pop everything offensively, especially your control abilities. It hard counters the current regen meta (gotta love stacking 50+ seconds of poison on warriors…) and its weakness mostly lies in the fact you typically don’t have speedy kits.

90% of thieves are a joke to kill, and a nicely timed chill nade to the face ensures a kill

I personally have great success with the build, and although bomb kit with rabid amulet and heal turrent is probably more viable, the game is still about the fun you have in the end.

Hai Oreo….

Grenades with HGH?

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Posted by: OreoWolf.9564

OreoWolf.9564

@OreoWolf read OP lol. “solo/group pve and some WvW.”

That being said there are lots of variations though generally the point is to maximize might gain in some way shape or form. If you have no strong boon duration in most cases it would be best to put the points elsewhere.

My personal build uses rifle and hybrid stats. You can run it whatever way you like though it is best to make sure you are keeping your might stacks up.

I have read what the OP was asking. Instead of saying “run xyz” I was sharing my own varients so the OP can try different things to see what works best. The problem with this game is people like to copy/paste every single detail and REFUSE to try something new. I never stated that he should run rampagers in pve/wvw or even encouraged him to try for that matter. I was simply sharing the varient that worked best for me.

As for might stacking; yes it plays a huge part into the builds dps, but solely relying on might stacks for damage will most likely end badly if you run into a mesmer/thief/necro, assuming they have the utilities to steal or corrupt those boons of course.

Yes 20+ stacks of might will wreck your opponents when stacking might duration, and it is definately the more efficient way to do things, but I like to mix things up haha. Besides, 17 stacks without duration is plenty of time to down your opponents if your running offhand pistol ^^.

If I wasn’t clear, my spec is for pvp exclusively. Definately go for might duration as theguy stated if you do a lot of pve, as fights are usually prolonged to where you will want the extra uptime.

Grenades with HGH?

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Posted by: DesertRose.2031

DesertRose.2031

I wouldn’t advice a HGH grenade build for open PvE/dungeons; iirc you get up to ~10 stacks of Might with Elixir H and Elixir B and your allies 3-4 stacks of Might, with the supposing upcoming “buff” of Toss Elixir B maybe a little less.

In PvE you know if you will face a strong enemy soon so it’s pretty simple to just buff yourself (and your allies) with Bomb Kit, Shield and Elixir Gun with 9 stacks of Might, and your allies can even combo in your fire field for more stacks of Might; if you don’t think you’ll need your healing skill in the upcoming battle you can even use Detonate Healing Turret for another 3 stacks of Might.
Because kits only have a 1-second cooldown you can afterwards still switch to the skills you actually want to use and have 20+ seconds of 9-12 stacks of Might.