HGH Grenadier - Runes or Ruby orbs?

HGH Grenadier - Runes or Ruby orbs?

in Engineer

Posted by: Khas.6859

Khas.6859

Hi,

i’m finishing up gear and not sure what to put into armor. I’m an HGH Grenadier with a Rifle (30/0/0/30/10) in Berserker gear and a crapton of Elixirs (2 Utility, 1 Heal, 3 Toolbelt). Base crit chance is 37 or 38% + Fury from Elixir B.

This build allows me to keep around 8-10 Might stacks almost whenever without +Might duration runes (keep in mind that 30 Alchemy = +30% Boon duration by itself).

Now i’m contemplating whether it’s better to get +60% Might duration in runes (i assume that’ll bring me to 15-20 stacks by self buffing on average) or 50 extra power / 6-7 % crit chance and +12% Crit dmg from Ruby Orbs. I’ve also been looking at 6 Runes of Strength for the +5% damage while under might and an extra 90 power.

Which of the options listed do you think is better overall?

Thanks in advance!

P.S.: My engie only plays open world PvE.

HGH Grenadier - Runes or Ruby orbs?

in Engineer

Posted by: MentalPause.9183

MentalPause.9183

The extra stacks of might bring you anywhere from 175 – 350 extra power AND condition damage. Overall more consistent and higher stacking might will be the best choice.

Fort Aspenwood WvW’er
Officer of Bloodwork [RED] http://bloodwork.boards.net/thread/145/interested-joining-red

HGH Grenadier - Runes or Ruby orbs?

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

I would say do general boon duration instead of specifically stacking might simply because the other boons are incredibly helpful (swiftness for faster positioning, might obviously, vigor, regen, etc.)

HGH Grenadier - Runes or Ruby orbs?

in Engineer

Posted by: mecra.5780

mecra.5780

Question on HQH… does the Might it grants stay if you have a FT equipped or do the stacks drop off after the time?

HGH Grenadier - Runes or Ruby orbs?

in Engineer

Posted by: Sylentir.8913

Sylentir.8913

Question on HQH… does the Might it grants stay if you have a FT equipped or do the stacks drop off after the time?

Juggernaut grants might on a periodic interval, so you maintain so many stacks from just having it out. It doesn’t grant a permanent number of stacks, it grants a single stack for a specific duration on a specific interval. That’s why +boon duration and +might duration both increase the effectiveness.

HGH is a completely separate thing. Every time you use an elixir, either consuming or throwing, you get might. IIRC, it’s 2 stacks per consume and 1 stack per throw.

Talia Gallowglass [Few] ~ Sylvari Engineer Main
Ferguson’s Crossing

HGH Grenadier - Runes or Ruby orbs?

in Engineer

Posted by: TheGuy.3568

TheGuy.3568

I would say do general boon duration instead of specifically stacking might simply because the other boons are incredibly helpful (swiftness for faster positioning, might obviously, vigor, regen, etc.)

To add to this you have some access to protection also and it works into the minor trait Energy Conversion Matrix.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

HGH Grenadier - Runes or Ruby orbs?

in Engineer

Posted by: google.3709

google.3709

If you’re aming for a power build.. you should try getting some more Crit Dmg in there

HGH + Power builds is not that great for that reason, low Crit dmg