Hammer AA 3rd hit delay
Probably, but honestly there’s almost no reason to ever be using the auto attack anyways. The non-AA skills deal way more damage and you’re better off using a kit like the grenade kit when those skills are on cooldown.
Whether you think it should be used or not is irrelevant In the context of this skill, no one cares about grenades. Nor is anyone asking what folks think they are better off doing.
Yeah Kilyox, it does seem to have a hang up with the 3rd swing, I think a few things need to be cleaned up with the hammer.
https://www.youtube.com/watch?v=6q3em9s5I4c
I think you’re experiencing the charge up of the third hit. The AA goes hit→hit→charge up→hit. Equilizing Blow is a channeled skill apparently. No idea as to why though
Probably, but honestly there’s almost no reason to ever be using the auto attack anyways. The non-AA skills deal way more damage and you’re better off using a kit like the grenade kit when those skills are on cooldown.
I don’t want to use the grenade kit. Used it for 3 years. Sick and tired of it. I don’t pick hammer to spam nades:P Besides AA already does dmg similar to AA on nades dmg per dmg, even more actually with right build but has some downsides that AA doesn’t have.
I vastly prefer how AA is done on revenant tbh. IT’s actually good with other skills being bit more situational but not useless.
I think you’re experiencing the charge up of the third hit. The AA goes hit->hit->charge up->hit. Equilizing Blow is a channeled skill apparently. No idea as to why though
Exactly this.
(edited by Killyox.3950)
Hits 1 and 2 are good but there is strange lag/delay with 3rd hit.
Would it be possible to have this fixed?
I would like to add to this issue. It appears that the Hammer AA chain interrupts skill chains just as Ranger Sword Auto does/did? If you aren’t absolutely mashing the activation when using Hammer auto you might miss calculate something.
That as well. Mnemesis.