Have Cleric Gear - Best WvW Support Build?
In my signature. It does use heal bombs but its hardly about spamming bomb autoattack.
I’m using your build Carpboy and I like it quite a lot. Any changes since 10th december uptade?
I’m using your build Carpboy and I like it quite a lot. Any changes since 10th december uptade?
Not really, other than that bombs heal for 75-100 more than they did before.
Hey guys I’ve been experimenting with a heal bomb support build, and thought I’d share:
http://gw2skills.net/editor/?fcAQJAqelIqSX3zyuF1LJSoHS49pWgKUXiUofW2nCyFA-jECBoNBkaAkoGILqIasFhFRjV1ATriIq2foIa1SB8twI-w
The Magi trinkets allow for more balanced stats, while maintaining high heal power. I’ve been playing around with a set of celestial, and want to see if I can work in the revamped Armor Mods. I’ve had mixed success using it in sPvP.
Thanks everyone.
@Carpboy – what do you think about replacing the toolkit with the elixir that gives AoE stability?
@Linc – I like your build and how you balanced it.
(edited by Spockime.1364)
I swap out AOE stability elixir with toolkit a lot. (I admit being new to class).
Toolkit just isn’t doing much. When in melee I tend to use bombs. I also tend to use runes of altruism which help when in groups as well as solo.
The other utility I played with is Throw Mine. I like the blast finisher on the active and the utility belt skill will strip 5 boons which is not bad at all (1 per mine).
S was pretty useful too. As is blasting a longer stealth after you run a bit away.
For zerg wvw I sort of like Elixir R as a way to get downed allies up.
The other tweak I was tinkering with was dropping backpack regen (I know heresy) and getting inverter converter. That should allow me to use bandage self twice which may actually be much better. It also would allow doubling up of big bomb/elixir R or whatever elixir you use etc. Thoughts?
Using the cleric/power version.
Thanks everyone.
@Carpboy – what do you think about replacing the toolkit with the elixir that gives AoE stability?
@Linc – I like your build and how you balanced it.
Eh…i love toolkit. I love the 1200 pull (great for pulling into bomb range), its got the best block skill in the game, the #3 allows you to actually damage people, and the #2 is great for kiting around/keeping people in kiting range. I probably wouldnt do it, even against a hammer warrior, but its personal preference.
Carboy:
Is your interest in the kit tied to the fact you solo/small roam more?
Would you feel similarly or different in larger engagements?
I do love the pull So many evil things you can do with that and a good bomb.
Outside the pull, it doesn’t offer much to anyone but the engie where that elixir does.
I need to play around with it more I guess. Fingers getting sore from all the kit swapping!
i run /0/0/30/30/10 for commanding and small groups. bombs tick 1.2ishk and 500+ heal per bomb. use power food when roaming/small group, helps. i can regen about 1.3ish k per sec when spamming bombs xD.
Carboy:
Is your interest in the kit tied to the fact you solo/small roam more?
Would you feel similarly or different in larger engagements?I do love the pull So many evil things you can do with that and a good bomb.
Outside the pull, it doesn’t offer much to anyone but the engie where that elixir does.I need to play around with it more I guess. Fingers getting sore from all the kit swapping!
Oh yeah only for solo. When you get past 5 people i think something else would be better. I forgot this was for zergs. But you can always just use a guard for stability.