Healing Turret (Cleansing Burst)

Healing Turret (Cleansing Burst)

in Engineer

Posted by: Vivovix.2107

Vivovix.2107

I was wondering if we could make the Cleansing Burst ability on HT instantenous. Right now, there is a small delay on the water field (not 100% sure on the condition removal) and that is annoying. I’m not sure if it is this way for balancing issues (?) but surely it shouldn’t be too hard to implement.

Healing Turret (Cleansing Burst)

in Engineer

Posted by: Anymras.5729

Anymras.5729

They could have overcharges reset the firing cycle entirely, which would resolve this.
(Of course, that kind of change would be possibly an issue, due to potential ‘combo’ of normal attacks into overcharges, but that’s debatable.)
And, of course, yes, the delay does affect the condition removal – it affects the entire skill.