Healing Turret Suggestion

Healing Turret Suggestion

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

With the changes to turrets being able to be critically hit and susceptible to conditions I have had some instances where I would double tap my healing skill just to have my turret explode as soon is goes down due to something like a lifeblast crit one-shotting it preventing me from getting the bulk of the turret’s heal, the option to blast the water field, and all of its condi clear.
As a solution to this I suggest that if a placed healing turret is killed while overcharge is off cooldown that turret will automatically use overcharge when it dies, leaving behind the short duration water field ect.

Healing Turret Suggestion

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

yea, why not.
+1

Engineer is love, Engineer is life.

Healing Turret Suggestion

in Engineer

Posted by: Tarkan.5609

Tarkan.5609

you could actually implement that for every single turret

PvP, Teef & Engi

Healing Turret Suggestion

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

on some it wouldn’t make sense…
Thumper releasing its knockback on death? sure, why not.
Flame-turret releasing a smoke field on death? makes sense as well.
Rocket-turret shooting a homing projectile at your current target suddenly? Sounds stupid.
Net-turret firing his charged stun/immob when destroyed? makes no sense as well.
Rifle-turret releasing a 10sec-long bullet storm before finally blowing up? wat oO

Doing this for healing turret alone is totally fine, and would give supply-crate a good edge as well.
Then again, they gonna replace supply-crate with a elite-turret anyways, so meh.
Do it as hotfix for the healing turret so people with lag or poor reflexes stand a chance.
But personally I didn’t had my healing turret preemptively being blown up so far, even in the middle of zerg-fights.
And it’s been some time since the nerf, so if I haven’t noticed any worsened behavior as of now, I guess the complains about healing turret blowing up too fast are really just a l2p or lag-issue

Engineer is love, Engineer is life.