Healing Turret Suggestion
yea, why not.
+1
you could actually implement that for every single turret
on some it wouldn’t make sense…
Thumper releasing its knockback on death? sure, why not.
Flame-turret releasing a smoke field on death? makes sense as well.
Rocket-turret shooting a homing projectile at your current target suddenly? Sounds stupid.
Net-turret firing his charged stun/immob when destroyed? makes no sense as well.
Rifle-turret releasing a 10sec-long bullet storm before finally blowing up? wat oO
Doing this for healing turret alone is totally fine, and would give supply-crate a good edge as well.
Then again, they gonna replace supply-crate with a elite-turret anyways, so meh.
Do it as hotfix for the healing turret so people with lag or poor reflexes stand a chance.
But personally I didn’t had my healing turret preemptively being blown up so far, even in the middle of zerg-fights.
And it’s been some time since the nerf, so if I haven’t noticed any worsened behavior as of now, I guess the complains about healing turret blowing up too fast are really just a l2p or lag-issue