Healing gear and traits

Healing gear and traits

in Engineer

Posted by: Kain Francois.4328

Kain Francois.4328

I noticed our Healing skills scale VERY well with healing power. Medkit packs scale from 1k to 2k per pack, and Super Elixir scales from 3k to 4k. (Regeneration on Healing Mist also scales from 1.5k to 2.7k)

For PvE (particularly FoTM) I’m trying to develop a hybrid build that lets me freely swap equipment between Berserker and healing stats (this obviously means I need 12 free item slots, but that’s besides the point.)

My main problem is trait setup.. How do I organize my traits to be both friendly with berserker AND healer? (Possibly cleric.)

30 in Explosives seems like a must because otherwise Grenades are useless.

20 in Tools are also important because it unlocks Packaged Stimulants (which means more healing. Alternatively, it also gives me other useful traits like Scope.

The question is what to do with the remaining 20 trait points?

Healing gear and traits

in Engineer

Posted by: Foefaller.1082

Foefaller.1082

I can’t claim to be an expert, but I think I would either do 20 in Alchemy for Fast-Acting Elixirs (I’ve always found Elixir C to be a much more reliable, and less insanity-inducing way to remove conditions on myself vs. Med kit’s antidote, especially if I’m running with Packaged Stimulants on at the time) and Backpack Regenerator for a little extra personal regen… or go only 10 in Alchemy, and 30 in tools, picking up the base grandmaster trait, Enduring Damage, for extra dps and Adrenal Implant as the actual trait to make sure I actually have that extra damage as much as possible.

Also, what skills do you plan on using, other than grenades and med kit? Fire-forged trigger might be worth looking at if you’re thinking of using elixir gun, though nothing in the Firearms tree really apeals to the zerker grenade half of your build.

(edited by Foefaller.1082)

Healing gear and traits

in Engineer

Posted by: Kain Francois.4328

Kain Francois.4328

I’m looking to make a general FoTM traitset, so the skills I use depend on the situation.