Healing turret dying.
You’re not supposed to 1v3 in PvP…
But also in 1v2 oO
Do you have a aussi connection, like really high ping? I tend to run extremely squishy builds & I’m still waiting to this day for HT to fail on me, and even tho you’re supposed to get away from a 1v3, never had it fail on me there as well…
I mean, I even get it off very easily in the middle of 3ways in sm, which can be up to 40v40v40 or more in the lordroom…
Ahh yes my ping is usually quite high haha I’m in the same time zone as Aussie, I don’t really 1v3 per se, it’s more like when I suddenly get ganked and I wanna do a quick heal while running away haha my turret sometimes fail me in that regard.
Sorry to be the bringer of bad news, but it seems natural lag is your biggest enemy then :/
With high pings it’s very likely that your HT is already dead for the Server when your client still tells you otherwise…
And since there is no fix for bad connections but to change your location (or pay for expensive routing trough private networks), you’ll need to deal with it :/
Aww alright thanks for the infoXD man that sucks.
Even in fast connection play, if your doing like a 3V3 and the area your trying to heal on is saturated with AOE and conditions this can happen. Basically it can happen to you on any ?V3 or more, and in limited cirucmstances less than that.
You see I don’t think condi cleanse of your fellows, even on point, would save your turret. So you basically have to run out of the thick of things in order to go heal… quite a disadvantage over how it use to be… and of course your healing blasts won’t help your teammates anymore….
Even in fast connection play, if your doing like a 3V3 and the area your trying to heal on is saturated with AOE and conditions this can happen. Basically it can happen to you on any ?V3 or more, and in limited cirucmstances less than that.
You see I don’t think condi cleanse of your fellows, even on point, would save your turret. So you basically have to run out of the thick of things in order to go heal… quite a disadvantage over how it use to be… and of course your healing blasts won’t help your teammates anymore….
Yeah that’s how I feel too:c maybe they could make the turret invuln for like 1sec or something so it would actually work as a healXD. I mean I don’t think when other players set down aoes all over the place their intention is to destroy enemy engi healing turrets. 1sec invuln on healing turret won’t really be a game changer as it doesn’t give any benefit other than being able to survive 1 Sec for the cleanse.