Healing turret overcharge not scaling well?
SFR Engineer Bozwai
If you look at the patch notes it says for both initial heal and overcharge:
-Healing range is now 2520-3270.
I haven’t paid close attention to see whether it has healed more than the expected 2520. I just assumed the heal was a constant number since I have 0 healing power.
May be useful to note that my healing power is 1334 that increases by 10 per kill.
I have full cleric armor, trinkets and weapons except for my soldier backpiece and karka shell. Shaman crests as armor upgrade and superior sigil of life as shield upgrade.
Seems deploying my turret heals me too much ^^, hope that the extra bit is from the sigil of life.
SFR Engineer Bozwai