Heat visualization for Hobosmith

Heat visualization for Hobosmith

in Engineer

Posted by: Smooticus.2854

Smooticus.2854

I’m super overjoyed at the new hobosmith specialization. I feel like engi has always meant to be the high skill high reward profession, and the added self-risk from the heat mechanic will enable them to push the hobosmith’s power DPS above that of other classes who don’t have any risk.

From the footage, it appears that your hobosmith changes color in photon forge mode based on your heat level. Presumably,

blue = 0-50%,
yellow = 50-100%
red = 100-150% (with the enhanced capacity storage unit trait).

As is, when in the top 50% of heat tolerance, where you will be doing most damage, there wont be a guaranteed indicator of when you will explode. In order to absolutely min-max hobosmith DPS, we will be required to try to count out our heat points from 100-150%. Something that will require a lot of practice and allow experienced hobosmiths to reach a greater effectiveness than others.

Or alternatively, they could be adding a heat bar that will show us exactly when we need to end photon forge. But that would take away a lot of the risk, so they wouldn’t be able to justify as much of a DPS reward. Maybe a heat bar would synergize too well with AED.

What do ya’ll think? Do you like the current heat visualization or do you think Anet should add a heat bar to the hobosmith? Do you think my interperetation of the photon forge heat colors are correct? Discuss.

Smooticus – Charr Engineer
Kaineng

Heat visualization for Hobosmith

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

I think a purely graphical indicator would be a bad move. look at the difference between having health % on monsters hp bars vs not. it’s the kind of qol that should not have taken 4 years and raids to implement. we should always have info that important available through 1st party software.

I feel extremely strongly about this and will not be convinced otherwise.

extremely important gameplay revolves around heat: explode with the 150% trait and you probably die. not maintaining it loses tons of damage. the visual difference between 100% and 105-120% will be next to nothing, but one means go to photon immediately and the other means go to it in like 10 sec, and 10 sec is a lot.

JQ: Rikkity
head here to discuss wvw without fear of infractions

Heat visualization for Hobosmith

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

I think you’ll have to memorize when you explode through combat practice. I’ll definitely practice until I get it pinned down. I doubt there will be a bar, it could be your character’s holo colour

Heat visualization for Hobosmith

in Engineer

Posted by: Smooticus.2854

Smooticus.2854

I think a purely graphical indicator would be a bad move. look at the difference between having health % on monsters hp bars vs not. it’s the kind of qol that should not have taken 4 years and raids to implement. we should always have info that important available through 1st party software.

I feel extremely strongly about this and will not be convinced otherwise.

extremely important gameplay revolves around heat: explode with the 150% trait and you probably die. not maintaining it loses tons of damage. the visual difference between 100% and 105-120% will be next to nothing, but one means go to photon immediately and the other means go to it in like 10 sec, and 10 sec is a lot.

I definitely haven’t made up my mind on this, so what kind of an indicator do you think would be ideal? A simple heat bar would be basic, or maybe they can upgrade the actual character model visual, maybe even add a new color/effect for being just 10 points from exploding.

Smooticus – Charr Engineer
Kaineng

Heat visualization for Hobosmith

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

just put the number for your heat somewhere visible and big enough to not have to squint and that will suffice. its a number we will constantly have to have attention dedicated to. anything less will make the spec unnecessarily, pointlessly, and extremely hard to play.

JQ: Rikkity
head here to discuss wvw without fear of infractions

Heat visualization for Hobosmith

in Engineer

Posted by: leviathan.2148

leviathan.2148

There is a heat bar, it was just bugged and didn’t show for the people that were able to play that content.

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