Help me add more might to p/p/elixir?

Help me add more might to p/p/elixir?

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Posted by: plasmacutter.2709

plasmacutter.2709

I’ve been working with this P/P build and am looking to add more might stacking to it while sacrificing a minimum in survival/support skills and little dirty tricks.

I’m hoping to get something that would be a more offensive conditions version of D/D ele in my dungeon crawling, and be similarly annoying to opponents in wvw.

current gear: rabid
current sigils: earth and corruption

Thoughts: I could swap out one elixir for a kit and the earth sigil for battle, but what should I use? or perhaps this is the wrong way to go? I’d prefer my kits remain situational rather than “always on”, but still would like to get my might stacks over a median of 5. (preferred would be a median of 10-13)

http://gw2skills.net/editor/?fcIQJAqalspSXnvSgF17IBoH5Fv8V0jHD5J/pAbB;TIAjKmLA

Help me add more might to p/p/elixir?

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Posted by: Anymras.5729

Anymras.5729

I think the most common might-stack builds are the ones that use Juggernaut to build Might and Elixirs to take it from there. In theory, you could get six stacks from Juggernaut, three from Elixir B, two from Elixir H, two from whatever your other elixir is, I don’t know if HGH triggers one or two on thrown elixirs, and that’s all I can come up with.

Theoretical total is between 16 and 19, I think.

Help me add more might to p/p/elixir?

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Posted by: plasmacutter.2709

plasmacutter.2709

I’m trying to avoid FT.. for some reason I just don’t like the thing (it feels utterly boring, like greatsword warrior).

Help me add more might to p/p/elixir?

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Posted by: Anymras.5729

Anymras.5729

Then, subtracting that, you should already have a possible 10-13 stacks of Might in your build. Might need to invest in some Might-extension runes or something if you’re having trouble stacking.

Help me add more might to p/p/elixir?

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Posted by: CriSPeH.8512

CriSPeH.8512

This is only for PvE.
Well if you try and use the FT by itself it can be pretty mundane.
I sometimes run a FT-Thumper build with healing turret and either Elixir B or maybe even another Turret or Rocket Boots.
For might stacking with FT its a matter of building up your juggernaut might then using the Fire Wall and blastfinishers to stack up the rest.
The Thumper alone has 3 blast finishers so pair that with detonating the healing turret and using either another turret for detonate or rocket boots for a final blast finisher and to get some distance.

The advantage of might stacking this way is you are also doing damage as you stack so it can be a fun game to see how many mobs you can take down at the same time.
Just lay down your turrets in a line, light them on fire and blow them all to hell.

Help me add more might to p/p/elixir?

in Engineer

Posted by: plasmacutter.2709

plasmacutter.2709

Then, subtracting that, you should already have a possible 10-13 stacks of Might in your build. Might need to invest in some Might-extension runes or something if you’re having trouble stacking.

How?

I’ve tried toying around in the mysts and the best I could do was a max of 16 (with an average of 6). Maybe i’m missing something?

(edited by plasmacutter.2709)

Help me add more might to p/p/elixir?

in Engineer

Posted by: Anymras.5729

Anymras.5729

Then, subtracting that, you should already have a possible 10-13 stacks of Might in your build. Might need to invest in some Might-extension runes or something if you’re having trouble stacking.

How?

I’ve tried toying around in the mysts and the best I could do was a max of 16 (with an average of 6). Maybe i’m missing something?

With HGH, you’re getting: three from Elixir B, two from Elixir H, two from whatever your other elixir is. I don’t know if HGH gives one stack or two on thrown elixirs, but it’ll give you a total of 10-13 without using the Flamethrower. With sufficient Boon/Might duration increases, you’ll be able to get it stacked higher easier.

Help me add more might to p/p/elixir?

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Posted by: Yamsandjams.3267

Yamsandjams.3267

Then, subtracting that, you should already have a possible 10-13 stacks of Might in your build. Might need to invest in some Might-extension runes or something if you’re having trouble stacking.

How?

I’ve tried toying around in the mysts and the best I could do was a max of 16 (with an average of 6). Maybe i’m missing something?

With HGH, you’re getting: three from Elixir B, two from Elixir H, two from whatever your other elixir is. I don’t know if HGH gives one stack or two on thrown elixirs, but it’ll give you a total of 10-13 without using the Flamethrower. With sufficient Boon/Might duration increases, you’ll be able to get it stacked higher easier.

Don’t forget that Hidden Flask will give you an additional 3 at 75% health, and you have a small chance of getting one with Transmute.

I’ve used this exact same build a fair bit, and you’d have to invest in boon duration/might duration runes if you wanted to push the might stacks to the limit. Otherwise you’ll be pretty much stuck where you are at the moment (not that 10ish stacks of might is bad).

Additionally, you might want to take a hard look at Napalm Specialist and see if it’s really giving you that much of a damage boost. The 20% burn duration sounds nice, but if Incendiary Powder applies a 2 second burn on a 3 second cooldown, that means the 30% increase in burns you have won’t give you an extra tick of damage (or at least it shouldn’t, unless the game is generous with rounding). It would probably be useful with blowtorch, but you’d need to figure out by how much. I’d take a look at swapping it for the range boost or the vulnerability on crit traits though as they could possibly be more useful (I prefer the range boost one myself, especially with coated bullets).

(edited by Yamsandjams.3267)