Here's the problem...

Here's the problem...

in Engineer

Posted by: Captain Swag.5893

Captain Swag.5893

In order for “BALANCE” to be achived, when a class is nerfed, it needs to have more power redistributed in areas that need it, except in the rare case where EVERYTHING is overpowered. Arena net has been nerfing the things that were too stong (I hate to admit it, but 100n.), and TYRING to redistribute power into new moves that they hope we’ll get more use out of.

No.

They’re “redistributing” it alright, but they’re also butchering every good build one by one, and leaving useless and crappy abilities in their wake.

Arena net, if you’re going to really balance this class you need to understand that you can’t just mindlessly butcher move after move and build after build without showing SOME form of valuable dedication to actually doing it properly.

Here's the problem...

in Engineer

Posted by: waka.9826

waka.9826

You gotta do it wit hSWAG

Here's the problem...

in Engineer

Posted by: NickDollahZ.5348

NickDollahZ.5348

Agreed. They should take a note from some of league of legends balance change philosophies.

Make the skill easier to use, more responsive at the same time they nerf it. Or the would fix a bug associated with the skill they would nerf. Some sure fire way to counteract the nerf. Although at the end of the day it is still a nerf.

Here's the problem...

in Engineer

Posted by: Captain Swag.5893

Captain Swag.5893

Agreed. They should take a note from some of league of legends balance change philosophies.

Make the skill easier to use, more responsive at the same time they nerf it. Or the would fix a bug associated with the skill they would nerf. Some sure fire way to counteract the nerf. Although at the end of the day it is still a nerf.

This exactly.

Example: The Healing Turret Nerf/Buff. They fixed the problem of people placing it and detonating it right away by making it more useful to a team, instead of just butchering the heal. They need more changes like this.

Here's the problem...

in Engineer

Posted by: Anymras.5729

Anymras.5729

In my opinion, the problem is…well, here, I’ll explain it.

They don’t seem to listen when anybody that isn’t on the sPvP forums (or Thief profession board, perhaps, going by a comment in another thread) says anything. They didn’t know Scope was broken, and the only way that could be possible is complete and total ignorance of player response, as well as a lack of testing (which players are now doing for them, due to their ignorance of an issue). They can’t be bothered to so much as know what problems exist, much less acknowledge that they do to the playerbase (or at least our little section of it) and this is frustrating, to say the least. If anyone who was in charge of bugfixes knew about the problem before players threw it in their faces (on the sPvP forum, as opposed to the forum where an Engineer bug actually kittening gets talked about, more often than not, and rightly kitten so) complete with tests encompassing thousands of attacks, they didn’t tell anybody else – and that, if I’m not mistaken, tells me that somebody’s not doing their job, whether it’s the testers, the bugfixers or whoever tells the bugfixers about the bugs.

That paragraph. It’s a few things.