Hmmmm (Upside Down) Turrets
If deployable turrets lets us place turrets on verticle surfaces or ceilings that trait just became 300% more useful.
Aîsta & Çriselli 80 engies, Zeira Blackstar 80 Grd Meloryn 80 Ran, Vexri Crisellista 80 War
Server: Kaineng
I tested this goofing off in Lions Arch, you can indeed throw your turrets on walls and ceilings if they’re low enough, however, the circle of affect it gives you is also on the ceiling hell, if you can deploy turrets on walls close enough to hit things, and enemies won’t notice them and you can really start using them for some CC
Should I delete this thread before it gets fixed >.>
the radius of effect is on circle shape, so it will grant regen to anyone above/below etc as long its within radius
and @Wuffles, don’t worry!!!! it won’t be nerfed :P the trait is glitch as it is!! Turrets can only be placed standing up! so if you throw any turret besides healing turret on roof, they will appear on the other side of the wall, causing all projectiles to be “obstructed”, very high chance of this happening too if you place on walls or trees! aka another useless RGN aka more than perfect for engineer!
I actually expect that bug to be fixed so that ceilings are fair play.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.
This would be SO COOL in PvE if it isn’t a bug, as Engineer turrets are in desperate need of (another) buff.
Hmm… Maybe once this is fixed, they should give turrets stealth abilities?
imo the only buff turrets need now are to be effected by our gear/weapon stats (toughness/ac, cond dmg, crit, and dmg range).
outside of that, some timer tweaks and other minor polishing would be nice.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.