(edited by EdwinLi.1284)
So after the testing of holosmith what do you think about it working with the main weapon options?
For me…
Sword/Pistol is a good choice for hybrid power/condition damage build. Very good if focus on pure DPS.
Sword/Shield, as I found it, is a good pure power combo since most of the time the skills being used will mostly be the sword and Forge Mode skills with Shield only used once in a while for stuns and breaking. Very useful in PvP when people try to get up close only to find themselves stunned because of Shield 5 skill then burst damaged down by Forge mode.
Rifle is actually very good with Forge if you go with Photonic Blast Module triat. Using Rifle’s range auto attack from the distance then close in with Rifle 5 or Forge skill Holo leap then burst down the enemy with Forge Mode skills then after causing the massive explosion at 100% heat you burst a but more with Rifle skills then either finish them off as they run away with Rifle auto attack ( throw in a blade burst) or move a bit back with Rifle 5 for some distance to finish the enemy.
Pistol/Pistol is a bit difficult but can be done due to the condition build option for Holosmith trait tree for massive burn condition building. Kits still maybe required.
Elite spec bonus wise, the other weapons should have Holosmith Heat Bonus as well but provided different bonus.
Shield can have reduce recharge time based on their Heat Level.
Rifle can apply increase damage base on Heat level.
Pistol can apply additional condition based on Heat level.
(edited by EdwinLi.1284)
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