(edited by google.3709)
How does Confusion work ?
It triggers even on miniscule stuff such as if you have retaliation and the enemy hits you you ll take confusion damage per each retaliation hit your enemy takes so thats probably why you take damage while simply running and it does trigger wich channeling skills but still take damage depending on the number of hits it lands.
it does not trigger on dodges… except if your dodge triggers something else.
Like for engineers: spending 5 points in explosives makes you drop a bomb each dodge.
That bomb triggers confusion, without such a trait your dodge does not trigger confusion by itself.
Movement: never triggers. That has to be retal as said above, or some automatic thing kicking in (you getting to 75% and drinking an elixir B, or at 25%… etc)
Channeling: I think most just proc on starting the channeling itself.
It also triggers on automatic actions.
for engineers: if you have a free elixir S at 25%… that’s a confusion proc right there.
Kit swap is counted as a ‘skill use’ too I believe. And if your med kit procsyour runes, or kit refinement it defenitely triggers confusion. But I believe it does anyway since you press the ‘skill’ button to swap.
It triggers once per skill use (channeled multishot abilities like Volley trigger it once). This includes automatic effects that are implemented as skills (e.g. kit refinement effects).
It triggers even on miniscule stuff such as if you have retaliation
No wonder confusion mesmers easily kill me…. That just makes me angry now.
THIS IS WHY WE NEED THE ABILITY TO TURN OFF MINOR TRAITS AARRRGGHHHH!!!!!
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
It doesn’t trigger on retal. Dealing damage with retal is not a skill use. You die to confusion mesmers because you keep swapping kits.
it doesn’t trigger with retaliation.
from what I see it triggers with:
-normal skills and utilities (duh)
-dodges that do direct damage (engies bomb, eles fire attunement, etc), but not dodges that heal (guardian, ele water) or thieves caltrops/necro mark
-health percentage autoskills (<3 prybaring a thief at 26% hp, blinding powder kicks in, look for the corpse)
-stomping (you will get one confusion hit when you finish the cast)
-triggers once with channeling abilities even if they hit multiple times (I think guardian gs3 is an exception, it seems to trigger per projectile)
-downed skills
-equiping bundles
that’s it I think, it might trigger with reviving as well, but I’m not sure.
oh and this much should be obvious but I know some have doubts about it:
it does not trigger on one step cleanses, provided it is getting cleansed. it will trigger on two step cleanses, for example, it won’t trigger when you drink an elixir while using 409 but it will trigger when you toss an elixir.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
….. -_-
So you’re saying I’m raging for nothing?
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
I got permanent retaliation on my guardian and never got any confusion damage from it…
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
I’ll try to get it on video because i sware i get hit by confusion 5-10 per dodge rolls, after i get hit i will drop in a matter of seconds and chat log will say 12k confusion dmg from 16hits and such. its just weird xP
I’ll try to get it on video because i sware i get hit by confusion 5-10 per dodge rolls, after i get hit i will drop in a matter of seconds and chat log will say 12k confusion dmg from 16hits and such. its just weird xP
do you have 5 points in explosives?
it won’t trigger when you drink an elixir while using 409 but it will trigger when you toss an elixir.
I’m not sure this is true. I’m fairly certain it still damages you when you drink the elixir, but I haven’t explicitly tested it. From what I’ve observed, Elixir H will not avoid the healing reduction from poison even if it cleanses the poison, so it’s a bit odd that it would allow you to avoid confusion damage. Maybe it’s just something in how the condition cleansing is handled through 409…
you are right about poison, in fact poison seems to act like that for all heal skills that cleanse, at least that’s been my understanding so far. Confusion, however, does get cleansed without triggering when you use a 1 step cleansing skill, be it 409 or C. 99% sure of this :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
^ Maskaganda is right! It’s the same for all healing skill, the poision effect will trigger on the heal, thne it’s removed! the Thief heal that removes burning, poison and bleeding, and the necromancer one that remove all condition would be insane strong if they removed the posion first!
WvW Roaming movies!
….. -_-
So you’re saying I’m raging for nothing?
Basically, yes.
^ Maskaganda is right! It’s the same for all healing skill, the poision effect will trigger on the heal, thne it’s removed!
the Thief heal that removes burning, poison and bleeding, and the necromancer one that remove all condition would be insane strong if they removed the posion first!
Actually, the necromancer’s Consume Conditions and thief’s Hide in Shadows healing skills do cleanse the poison before the heal applies, meaning the healing from those skills are unaffected by the healing reduction. That is partly the reason a lot of people run them, particularly in sPvP.
I believe the reason elixir H does not have this capability is because the condition cleanse is handled through a trait effect rather than being inherent in the skill. That’s why I found it odd that it would not treat confusion in the same manner, but I haven’t gone and tested this. Maybe I’ll find some motivation to go test with the drakes in southsun, but that’s not likely (I’m lazy, sue me).