I feel... sooo.... slow..... need speed...
they didn’t take it away. u just choose to use another trait because “meta”.
if u wish to be a meta player u suffer the downsides
Fractal lvl 80 – 126 AR
Streamlined Kits is the new Speedy Kits. Double the cooldown but also double on the length of Swiftness it gives. It just happens to also give you the Kit Refinement effects with it.
Purity of Purpose
It’s not the same, I got nothing I want in tools
It’s not the same, I got nothing I want in tools
I feel the same. So slow in WvW.
Can’t keep with group.
Running Explosives, Alchemy, Inventions … Tools just don’t qualify.
note: Just whining because I haven’t adjusted or found a workaround.
Running Explosives, Alchemy, Inventions … Tools just don’t qualify.
Why don`t you use mecha legs then? รด.o
Sorry but engineer has a great amount of ways to get permanent movement speed.
Streamlined kits
MEcha legs (in a very good traitline! + less impairing conditions, nothing to complaint here).
Elixirs (like B ) + boon duration
Rune of the traveller (wich also gives boon duration, wich might be sttronger then it looks cause of the traitline +30% boon duration nerf).
Enough choices really. Mesmer only got a half solution with Signet of inspiration, and guardians are still somewhat forced onto ‘retreat’ for this.
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.
Streamlined Kits is so much better than the old Speedy Kits. Don’t miss it at all.
Sorry but engineer has a great amount of ways to get permanent movement speed.
Streamlined kits
MEcha legs (in a very good traitline! + less impairing conditions, nothing to complaint here).
Elixirs (like B ) + boon duration
Rune of the traveller (wich also gives boon duration, wich might be sttronger then it looks cause of the traitline +30% boon duration nerf).
Enough choices really. Mesmer only got a half solution with Signet of inspiration, and guardians are still somewhat forced onto ‘retreat’ for this.
Yeah going for the elixer + cooldowns and duration, but I still miss it :/
The nerf isn’t ideal but at least we can still manage constant swiftness with medkit n kit refinement. I don’t at all like this new talent setup limiting us to only three trees and limiting choices within those trees. WoW did this same thing a while ago and it really hurt the game IMHO.
I think mecha legs is crappy. 25% is still slower then most classes, also 33% reduction on skills that reduce movement is useless. Your dead in 1-2 sec if they net of slow you. That duration reduction isnt gonna change that with these insane burst spikes.
You need stunbreakers and blocks if you want to be even able to stand around long enough in pvp not getting bursted down by ranger traps, ele burst, mesmer burst, thief burst or war swirling blade XD.
PvP is completly messed up and broken, so many skills dont work or activate half the time for me. Im 1 shotting ppl with granade barrage, wich seems to be the only thing on the lvl to keep up with that insane dmg ppl do.
Tools is crappy specialization.. Take a big loss there or run centaur runes.
Since healing turret is bugged and med kit so horible now we got to stick with lucky random gadget healer or elixer heal :/
How is healing turret bugged?
Doesnt overcharge sometimes but still puts it on CD. So no condi cleanse or water field.
Thanks for the detail. I’ll test it a bit to see if I can recreate it. If so, I’ll add it to the bug thread.