[Idea]Add Chak Sapper (mob) ability to F-Gyro

[Idea]Add Chak Sapper (mob) ability to F-Gyro

in Engineer

Posted by: Miltek.2104

Miltek.2104

Hey. I’ve just went exploring new maps in HoT and I’ve met Chak Sapper enemy there.
He didn’t do any damage but he was emiting beam at player inflicting Expose (all the mobs just were doing way more damage to me).

So my idea will be simple to add this mechanics to Function Gyro.
Press F when targeting living enemy to:
Scan – Your Function Gyro emmits weakening beam at enemy which inflicts Expose every second.
Expose – Target takes increased damage from all sources.

This effect stacks with vulnerability, making engineers masters of weakening enemy defences.

Combat ability like that would synergize with Decessive Renown and Stabilization Core, without needing enemy to stomp or player to revive. Plus, Scraper will have somewhat usefull mechanic for PvE play.
It’s only random idea based on mob ability from the game so implementing it won’t be time-consumming). What do you think of it ?

Trust me. I’m engineer

(edited by Miltek.2104)

[Idea]Add Chak Sapper (mob) ability to F-Gyro

in Engineer

Posted by: Yobculture.5786

Yobculture.5786

I think that’d be a pretty good idea.

Far Shiverpeaks

[Idea]Add Chak Sapper (mob) ability to F-Gyro

in Engineer

Posted by: Are.1326

Are.1326

Attempting to pick up healing turret but accidently use function gyro on a dying enemy. No thanks, the F key is not a suitable key for skills, and we do not need any more keys to press.

[Idea]Add Chak Sapper (mob) ability to F-Gyro

in Engineer

Posted by: WeedyZeGreedy.8635

WeedyZeGreedy.8635

Hey. I’ve just went exploring new maps in HoT and I’ve met Chak Sapper enemy there.
He didn’t do any damage but he was emiting beam at player inflicting Expose (all the mobs just were doing way more damage to me).

So my idea will be simple to add this mechanics to Function Gyro.
Press F when targeting living enemy to:
Scan – Your Function Gyro emmits weakening beam at enemy which inflicts Expose every second.
Expose – Target takes increased damage from all sources.

This effect stacks with vulnerability, making engineers masters of weakening enemy defences.

Combat ability like that would synergize with Decessive Renown and Stabilization Core, without needing enemy to stomp or player to revive. Plus, Scraper will have somewhat usefull mechanic for PvE play.
It’s only random idea based on mob ability from the game so implementing it won’t be time-consumming). What do you think of it ?

Big fan of this idea, that would be awesome!