Ideas on sigils

Ideas on sigils

in Engineer

Posted by: Skooma.3459

Skooma.3459

On my engies, I like playing perplexity style with dire armor and weapons, celestial accessories. On my weapons I’m currently using bursting and corruption. However, I’ve been thinking if a different sigil set could be better. 250+roughly 80 condi from bursting and 25 stack corruption.

Do you think burst bleeds/poison from geo/doom would be better? Bleeds from crit and poison on switch? Fire? Chills? I currently use nades for chills but am thinking of swapping bombs so that is something I would lose. Torment even? Thoughts?

Ideas on sigils

in Engineer

Posted by: Bombsaway.7198

Bombsaway.7198

I tend to think that a stacking sigil is best followed by one on crit if you use grenades and on swap if not.

The best on swap is battle IMHO because 6-9 might stacks is quite significant.
The best on crit may be Torment to add yet another condition (and it helps a lot with tagging).

There are plenty of others to think about too. In short, engineers have so many sigil options!

Ideas on sigils

in Engineer

Posted by: Skooma.3459

Skooma.3459

I tend to use nades but I was thinking of swapping bomb due to bombs superior upfront damage and still strong condi. And I still would have poison but no chill.

Ideas on sigils

in Engineer

Posted by: Bombsaway.7198

Bombsaway.7198

I’m one of those engineers that thinks bombs and grenades work extremely well together (add elixir gun to round it out).

Either way, I like stacks first and an extra condition second.
Engineers excel at dropping more conditions than you can clean. Max it.