Improvements for Rocket Charge
Agree The fact that there is so much delay on the leaps especially after the third, plus the fact that you evade for 1 sec but the skill lasts for 1. 3/4 of a sec makes gap closing and evading feel clunky and unrealiable. Would love to see this skill last for 1 sec so you evade during the entire skill, just like the revenants evade skills. And the delay for each jumps be removed so we have a reliable gap closer.
Rocket Charge is affected by movement impairing effects which is a big problem (bug)
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It’s affected by chills and slows which is annoying. It also needs a way to cancel mid use really badly.
It’s affected by chills and slows which is annoying. It also needs a way to cancel mid use really badly.
There is, open a kit mid Rocket Charge and then drop bundle to stop the Charge.
Stow weapon should stop it however, currently it doesn’t.
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It also needs a way to cancel mid use really badly.
This would be my top priority. I can’t even begin to count the number of times my engie threw himself off a cliff because of targeting or mob/terrain issues and I have no way to back out of the action. It’s a suicide button.