https://twitter.com/TalathionEQ2
(edited by Daecollo.9578)
Fun and interesting trait ideas for engineer!
Explosives
Spider Mines:
Mine Kit’s Mines now have legs, they follow a nearby target around until they explode. (Even when stealthed.)
Firearms
Fire Bug:
Burning does double damage and Flame Jet is unblockable when using a flamethrower. (Double fire damage only applies when using a flamethrower.)
Inventions
Smart Turrets:
Turrets now have wheels and can move slowly, they will try and avoid red circles and melee opponents if possible. They additionally have there own dodge rolls.
Alchemy
Using or throwing an elixir creates a random combo field for 5 seconds.
Tools
Fixer:
Allows the Engineer to use Maces and Hammers. (I think they should of from the start anyways.)
(edited by Daecollo.9578)
“Fire Bug:
Burning does double damage”
Somehow I think my Blowtorch hitting for 1600 a tick would be a bit too strong.
“Alchemy
Using or throwing an elixir creates a random combo field for 5 seconds.”
That would be a neat mechanic!
“Alchemy
Using or throwing an elixir creates a random combo field for 5 seconds.”That would be a neat mechanic!
I feel this would be an acceptable nerf to the currently OP acidic elixirs.
Fire bug would be insane op haha :-D that would be way out of control! Beside that, the other ideas are fun :-)
“Alchemy
Using or throwing an elixir creates a random combo field for 5 seconds.”That would be a neat mechanic!
I feel this would be an acceptable nerf to the currently OP acidic elixirs.
Quoted for truth.
Quote chain incomin’, for some engineer lovin’?
The devil is in the details.
“when using a flamethrower.”
You don’t get double fire unless you have a flamethrower on.
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